From d97a12cbae2e5061ca359e3b2fa79281e8046299 Mon Sep 17 00:00:00 2001
From: Charles <18726788+csharpee@users.noreply.github.com>
Date: Fri, 1 May 2020 14:32:35 -0400
Subject: [PATCH] fixed setBasePixmap after UI change for animations, plus
updated string to The Dragon Awakens...
---
src/connection.ui | 15 ++++-----------
src/controller.cpp | 2 +-
2 files changed, 5 insertions(+), 12 deletions(-)
diff --git a/src/connection.ui b/src/connection.ui
index c421f68..69c6a7c 100644
--- a/src/connection.ui
+++ b/src/connection.ui
@@ -9,8 +9,8 @@
0
0
- 513
- 201
+ 512
+ 513
@@ -33,7 +33,7 @@
0
-
-
+
0
@@ -55,7 +55,7 @@
-
- Starting Up
+ The Dragon Awakens...
Qt::AlignCenter
@@ -84,13 +84,6 @@
-
-
- FilledIconLabel
- QLabel
-
-
-
diff --git a/src/controller.cpp b/src/controller.cpp
index 18a158e..3667401 100644
--- a/src/controller.cpp
+++ b/src/controller.cpp
@@ -1523,7 +1523,7 @@ void Controller::shutdownhushd()
QDialog d(main);
Ui_ConnectionDialog connD;
connD.setupUi(&d);
- connD.topIcon->setBasePixmap(QIcon(":/icons/res/icon.ico").pixmap(256, 256));
+ connD.topIcon->setPixmap(QIcon(":/icons/res/icon.ico").pixmap(256, 256));
connD.status->setText(QObject::tr("Please wait for SilentDragonLite to exit"));
connD.statusDetail->setText(QObject::tr("Waiting for hushd to exit"));
bool finished = false;