// Copyright 2019-2024 The Hush developers // Released under the GPLv3 #ifndef CONTACTITEM_H #define CONTACTITEM_H #include #include #include "mainwindow.h" using json = nlohmann::json; // This represents one HushContact in your ContactList of HushChat, which end users // see as an avatar and name. This data structure holds all the other data to make things work class ContactItem { private: QString _myAddress; QString _partnerAddress; QString _name; QString _cid; QString _avatar; QString _pubkey; public: ContactItem(); ContactItem(QString name, QString partnerAddress); ContactItem(QString name, QString partnerAddress, QString myAddress, QString cid); ContactItem(QString name, QString partnerAddress, QString myAddress, QString cid, QString avatar); QString getName() const; QString getMyAddress() const; QString getPartnerAddress() const; QString getCid() const; QString getAvatar() const; void setName(QString name); void setMyAddress(QString myAddress); void setPartnerAddress(QString partnerAddress); void setcid(QString cid); void setAvatar(QString avatar); QString toQTString(); json toJson(); }; #endif