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Refactor contextual and noncontextual input checks.

pull/4/head
Sean Bowe 8 years ago
parent
commit
2c901fd87d
  1. 41
      src/main.cpp
  2. 3
      src/main.h

41
src/main.cpp

@ -1604,7 +1604,7 @@ bool CScriptCheck::operator()() {
return true;
}
bool ContextualCheckInputs(const CTransaction& tx, CValidationState &state, const CCoinsViewCache &inputs, bool fScriptChecks, unsigned int flags, bool cacheStore, std::vector<CScriptCheck> *pvChecks)
bool NonContextualCheckInputs(const CTransaction& tx, CValidationState &state, const CCoinsViewCache &inputs, bool fScriptChecks, unsigned int flags, bool cacheStore, std::vector<CScriptCheck> *pvChecks)
{
if (!tx.IsCoinBase())
{
@ -1620,10 +1620,6 @@ bool ContextualCheckInputs(const CTransaction& tx, CValidationState &state, cons
if (!inputs.HavePourRequirements(tx))
return state.Invalid(error("CheckInputs(): %s pour requirements not met", tx.GetHash().ToString()));
// While checking, GetBestBlock() refers to the parent block.
// This is also true for mempool checks.
CBlockIndex *pindexPrev = mapBlockIndex.find(inputs.GetBestBlock())->second;
int nSpendHeight = pindexPrev->nHeight + 1;
CAmount nValueIn = 0;
CAmount nFees = 0;
for (unsigned int i = 0; i < tx.vin.size(); i++)
@ -1632,12 +1628,8 @@ bool ContextualCheckInputs(const CTransaction& tx, CValidationState &state, cons
const CCoins *coins = inputs.AccessCoins(prevout.hash);
assert(coins);
// If prev is coinbase, check that it's matured
if (coins->IsCoinBase()) {
if (nSpendHeight - coins->nHeight < COINBASE_MATURITY)
return state.Invalid(
error("CheckInputs(): tried to spend coinbase at depth %d", nSpendHeight - coins->nHeight),
REJECT_INVALID, "bad-txns-premature-spend-of-coinbase");
}
// Check for negative or overflow input values
@ -1715,6 +1707,35 @@ bool ContextualCheckInputs(const CTransaction& tx, CValidationState &state, cons
return true;
}
bool ContextualCheckInputs(const CTransaction& tx, CValidationState &state, const CCoinsViewCache &inputs, bool fScriptChecks, unsigned int flags, bool cacheStore, std::vector<CScriptCheck> *pvChecks)
{
if (!tx.IsCoinBase())
{
// While checking, GetBestBlock() refers to the parent block.
// This is also true for mempool checks.
CBlockIndex *pindexPrev = mapBlockIndex.find(inputs.GetBestBlock())->second;
int nSpendHeight = pindexPrev->nHeight + 1;
for (unsigned int i = 0; i < tx.vin.size(); i++)
{
const COutPoint &prevout = tx.vin[i].prevout;
const CCoins *coins = inputs.AccessCoins(prevout.hash);
assert(coins);
// If prev is coinbase, check that it's matured
if (coins->IsCoinBase()) {
if (nSpendHeight - coins->nHeight < COINBASE_MATURITY)
return state.Invalid(
error("CheckInputs(): tried to spend coinbase at depth %d", nSpendHeight - coins->nHeight),
REJECT_INVALID, "bad-txns-premature-spend-of-coinbase");
}
}
}
return NonContextualCheckInputs(
tx, state, inputs, fScriptChecks, flags, cacheStore, pvChecks
);
}
namespace {
bool UndoWriteToDisk(const CBlockUndo& blockundo, CDiskBlockPos& pos, const uint256& hashBlock, const CMessageHeader::MessageStartChars& messageStart)

3
src/main.h

@ -320,6 +320,9 @@ unsigned int GetP2SHSigOpCount(const CTransaction& tx, const CCoinsViewCache& ma
bool ContextualCheckInputs(const CTransaction& tx, CValidationState &state, const CCoinsViewCache &view, bool fScriptChecks,
unsigned int flags, bool cacheStore, std::vector<CScriptCheck> *pvChecks = NULL);
bool NonContextualCheckInputs(const CTransaction& tx, CValidationState &state, const CCoinsViewCache &view, bool fScriptChecks,
unsigned int flags, bool cacheStore, std::vector<CScriptCheck> *pvChecks = NULL);
/** Apply the effects of this transaction on the UTXO set represented by view */
void UpdateCoins(const CTransaction& tx, CValidationState &state, CCoinsViewCache &inputs, int nHeight);

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