Hush Full Node software. We were censored from Github, this is where all development happens now. https://hush.is
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5 years ago
# Being a Hush Developer
## Compiling Hush
Normal compiling is as simple as:
./zcutil/build.sh
To make it use as many CPU threads as you have:
./zcutil/build.sh -j$(nproc) # assumes linux
./zcutil/build.sh -j8 # use a fixed 8 threads, more portable
## Good Hygiene
To avoid weirld build system issues, it's often good to run:
make clean
*before* you switch Git branches. Otherwise, the new branches Makefiles
often are incompatible and `make clean` will be impossible, which can
sometimes introduce weird bugs or make compiling really annoying.
## Switching branches
Switching branches and doing partial compiles in Komodo/Hush source code
can introduce weird bugs, which are fixed by running `build.sh` again.
Additionally, it's a good idea to run `make clean` before you switch
between branches.
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## Partial compiles
At any point, you can modify hush source code and then use `make` or `build.sh`
to do a partial compile. The first is faster but the latter is more likely to
work correctly in all circustances. Sometimes partial compiles break weird
build system dependencies, and you must do a `make clean` first, or even
`git clean -fdx` (look up what it means first!) to clean things. The nuclear
option is to re-clone the repo, which sometimes is the least work to fix
the problem.
## Generating new unix man pages
Make sure that you have updated all version numbers in hushd and compiled, then
to generate new unix man pages for that version :
./contrib/devtools/gen-manpages.sh
## Generating new debian packages
After successfully compiling Hush, you can generate a debian package of these binaries with:
./zcutil/build-debian-package.sh
This command will not work on Mac OS X. Currently you cannot generate a Debian package
from operating systems other than Linux.
## Updates to this document
If you think something else should be in this guide, please send your suggestions!