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We now create a new lock for vRelayNodes, which becomes a global instead of function level variable. This should prevent the rare case when pnode = NULL. Also, to be even safer, we now check if pnode is NULL and if it is, we log that we are ignoring it and go to the next iteration of the loop.relaytx
Duke Leto
2 years ago
2 changed files with 16 additions and 2 deletions
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