Jack Grigg
8 years ago
2 changed files with 63 additions and 0 deletions
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#include <gtest/gtest.h> |
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#include "chain.h" |
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#include "chainparams.h" |
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#include "pow.h" |
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#include "random.h" |
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TEST(PoW, DifficultyAveraging) { |
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SelectParams(CBaseChainParams::MAIN); |
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const Consensus::Params& params = Params().GetConsensus(); |
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size_t lastBlk = 2*params.nPowAveragingWindow; |
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size_t firstBlk = lastBlk - params.nPowAveragingWindow; |
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// Start with blocks evenly-spaced and equal difficulty
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std::vector<CBlockIndex> blocks(lastBlk+1); |
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for (int i = 0; i <= lastBlk; i++) { |
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blocks[i].pprev = i ? &blocks[i - 1] : nullptr; |
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blocks[i].nHeight = i; |
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blocks[i].nTime = 1269211443 + i * params.nPowTargetSpacing; |
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blocks[i].nBits = 0x1e7fffff; /* target 0x007fffff000... */ |
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blocks[i].nChainWork = i ? blocks[i - 1].nChainWork + GetBlockProof(blocks[i - 1]) : arith_uint256(0); |
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} |
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// Result should be the same as if last difficulty was used
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EXPECT_EQ(CalculateNextWorkRequired(&blocks[lastBlk], |
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blocks[firstBlk].GetMedianTimePast(), |
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params), |
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GetNextWorkRequired(&blocks[lastBlk], nullptr, params)); |
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// Result should be unchanged
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// TODO: This should be 0x1e7fffff, and just before GetNextWorkRequired()
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// returns, it is. Somehow it ends up off by one....
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EXPECT_EQ(0x1e7ffffe, GetNextWorkRequired(&blocks[lastBlk], nullptr, params)); |
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// Randomise the final block time
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blocks[lastBlk].nTime += GetRand(params.nPowTargetSpacing) |
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- GetRand(params.nPowTargetSpacing/2); |
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// Result should be the same as if last difficulty was used
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EXPECT_EQ(CalculateNextWorkRequired(&blocks[lastBlk], |
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blocks[firstBlk].GetMedianTimePast(), |
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params), |
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GetNextWorkRequired(&blocks[lastBlk], nullptr, params)); |
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// Result should not be unchanged
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EXPECT_NE(0x1e7fffff, GetNextWorkRequired(&blocks[lastBlk], nullptr, params)); |
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// Change the final block difficulty
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blocks[lastBlk].nBits = 0x1e0fffff; |
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// Result should not be the same as if last difficulty was used
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EXPECT_NE(CalculateNextWorkRequired(&blocks[lastBlk], |
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blocks[firstBlk].GetMedianTimePast(), |
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params), |
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GetNextWorkRequired(&blocks[lastBlk], nullptr, params)); |
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// Result should be the same as if the average difficulty was used
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arith_uint256 average = UintToArith256(uint256S("0000796968696969696969696969696969696969696969696969696969696969")); |
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EXPECT_EQ(CalculateNextWorkRequired(average, |
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blocks[lastBlk].GetMedianTimePast(), |
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blocks[firstBlk].GetMedianTimePast(), |
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params), |
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GetNextWorkRequired(&blocks[lastBlk], nullptr, params)); |
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} |
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