@ -1009,7 +1009,7 @@ int32_t games_replay(uint64_t seed,int32_t sleeptime)
return(num);
}
char games_readchar(struct rogue_state *rs)
char games_readchar(struct games_state *rs)
{
char c,ch = -1;
if ( rs != 0 && rs->guiflag == 0 )