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Cleanup: removed dead code, and use C99 typedefs for int64 (supported by all modern c++ compilers)

pull/145/head
Gavin Andresen 13 years ago
parent
commit
bd846c0e56
  1. 8
      src/serialize.h
  2. 8
      src/uint256.h
  3. 22
      src/util.h

8
src/serialize.h

@ -19,16 +19,8 @@
#include <boost/tuple/tuple_comparison.hpp>
#include <boost/tuple/tuple_io.hpp>
#if defined(_MSC_VER) || defined(__BORLANDC__)
typedef __int64 int64;
typedef unsigned __int64 uint64;
#else
typedef long long int64;
typedef unsigned long long uint64;
#endif
#if defined(_MSC_VER) && _MSC_VER < 1300
#define for if (false) ; else for
#endif
#ifdef WIN32
#include <windows.h>

8
src/uint256.h

@ -11,16 +11,8 @@
#include <string>
#include <vector>
#if defined(_MSC_VER) || defined(__BORLANDC__)
typedef __int64 int64;
typedef unsigned __int64 uint64;
#else
typedef long long int64;
typedef unsigned long long uint64;
#endif
#if defined(_MSC_VER) && _MSC_VER < 1300
#define for if (false) ; else for
#endif
inline int Testuint256AdHoc(std::vector<std::string> vArg);

22
src/util.h

@ -25,19 +25,8 @@
#include <openssl/ripemd.h>
#if defined(_MSC_VER) || defined(__BORLANDC__)
typedef __int64 int64;
typedef unsigned __int64 uint64;
#else
typedef long long int64;
typedef unsigned long long uint64;
#endif
#if defined(_MSC_VER) && _MSC_VER < 1300
#define for if (false) ; else for
#endif
#ifndef _MSC_VER
#define __forceinline inline
#endif
#define loop for (;;)
#define BEGIN(a) ((char*)&(a))
@ -53,7 +42,7 @@ typedef unsigned long long uint64;
#define snprintf my_snprintf
#ifndef PRI64d
#if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__MSVCRT__)
#if defined(_MSC_VER) || defined(__MSVCRT__)
#define PRI64d "I64d"
#define PRI64u "I64u"
#define PRI64x "I64x"
@ -474,15 +463,6 @@ inline bool GetBoolArg(const std::string& strArg)
inline void heapchk()
{
#ifdef WIN32
/// for debugging
//if (_heapchk() != _HEAPOK)
// DebugBreak();
#endif
}
// Randomize the stack to help protect against buffer overrun exploits
#define IMPLEMENT_RANDOMIZE_STACK(ThreadFn) \
{ \

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