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Do not flush the cache after every block outside of IBD

pull/145/head
Pieter Wuille 10 years ago
parent
commit
d4d3fbd828
  1. 7
      src/coins.cpp
  2. 2
      src/main.cpp

7
src/coins.cpp

@ -107,7 +107,12 @@ bool CCoinsViewCache::SetCoins(const uint256 &txid, const CCoins &coins) {
}
bool CCoinsViewCache::HaveCoins(const uint256 &txid) {
return FetchCoins(txid) != cacheCoins.end();
CCoinsMap::iterator it = FetchCoins(txid);
// We're using vtx.empty() instead of IsPruned here for performance reasons,
// as we only care about the case where an transaction was replaced entirely
// in a reorganization (which wipes vout entirely, as opposed to spending
// which just cleans individual outputs).
return (it != cacheCoins.end() && !it->second.vout.empty());
}
uint256 CCoinsViewCache::GetBestBlock() {

2
src/main.cpp

@ -1915,7 +1915,7 @@ bool ConnectBlock(CBlock& block, CValidationState& state, CBlockIndex* pindex, C
// Update the on-disk chain state.
bool static WriteChainState(CValidationState &state) {
static int64_t nLastWrite = 0;
if (!IsInitialBlockDownload() || pcoinsTip->GetCacheSize() > nCoinCacheSize || GetTimeMicros() > nLastWrite + 600*1000000) {
if (pcoinsTip->GetCacheSize() > nCoinCacheSize || (!IsInitialBlockDownload() && GetTimeMicros() > nLastWrite + 600*1000000)) {
// Typical CCoins structures on disk are around 100 bytes in size.
// Pushing a new one to the database can cause it to be written
// twice (once in the log, and once in the tables). This is already

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