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Fix bug where SMART_CHAIN_SYMBOL was being used before being set, which caused custom addnodes to not be used and made the full node unable to sync

wolfssl_win
Duke 3 months ago
parent
commit
d769ee2b1c
  1. 7
      src/hush_utils.h
  2. 26
      src/net.cpp

7
src/hush_utils.h

@ -1797,8 +1797,10 @@ void hush_args(char *argv0)
vector<string> HUSH_nodes = {};
// Only HUSH3 and DRAGONX connect to these by default, other HACs must opt-in via -connect/-addnode
const bool ishush3 = strncmp(SMART_CHAIN_SYMBOL, "HUSH3",5) == 0 ? true : false;
const bool isdragonx = strncmp(SMART_CHAIN_SYMBOL, "DRAGONX",7) == 0 ? true : false;
const bool ishush3 = strncmp(name.c_str(), "HUSH3",5) == 0 ? true : false;
const bool isdragonx = strncmp(name.c_str(), "DRAGONX",7) == 0 ? true : false;
LogPrint("net", "%s: ishush3=%d isdragonx=%d\n", __func__, ishush3, isdragonx);
if (ishush3 || isdragonx) {
HUSH_nodes = {"node1.hush.is","node2.hush.is","node3.hush.is",
"node4.hush.is","node5.hush.is","node6.hush.is",
@ -1813,6 +1815,7 @@ void hush_args(char *argv0)
}
// Add default HUSH nodes after custom addnodes, if applicable
if(HUSH_nodes.size() > 0) {
LogPrint("net", "%s: adding %d hostname-based nodes\n", __func__, HUSH_nodes.size() );
more_nodes.insert( more_nodes.end(), HUSH_nodes.begin(), HUSH_nodes.end() );
}

26
src/net.cpp

@ -1690,8 +1690,8 @@ void ThreadOpenConnections()
if (GetTime() - nStart > 60) {
static bool done = false;
if (!done) {
LogPrintf("Adding fixed seed nodes.\n");
std::vector<CAddress> vFixedSeeds = ConvertSeeds(Params().FixedSeeds());
LogPrintf("Adding %d fixed seed nodes.\n", vFixedSeeds.size());
BOOST_FOREACH(CAddress fixedSeed, vFixedSeeds) {
std::vector<CAddress> vFixedSeed;
vFixedSeed.push_back(fixedSeed);
@ -1700,6 +1700,7 @@ void ThreadOpenConnections()
addrman.Add(vFixedSeed, seedSource);
}
done = true;
LogPrintf("Done adding fixed seed nodes.\n");
}
}
@ -1720,6 +1721,7 @@ void ThreadOpenConnections()
}
}
}
LogPrint("net", "Creating %d outbound connections\n", nOutbound);
assert(nOutbound <= (MAX_OUTBOUND_CONNECTIONS + MAX_FEELER_CONNECTIONS));
// "Feeler Connections" as per https://eprint.iacr.org/2015/263.pdf
@ -1751,11 +1753,14 @@ void ThreadOpenConnections()
int64_t nNow = GetTime();
int nTries = 0;
LogPrint("net", "Resolving addrman collisions\n");
addrman.ResolveCollisions();
while (true) {
if (ShutdownRequested())
break;
LogPrint("net", "%s: addrman loop nTries=%d\n", __func__, nTries);
CAddrInfo addr = addrman.SelectTriedCollision();
@ -1765,17 +1770,22 @@ void ThreadOpenConnections()
}
// if we selected an invalid address, restart
if (!addr.IsValid() || setConnected.count(addr.GetGroup(addrman.m_asmap)) || IsLocal(addr))
if (!addr.IsValid() || setConnected.count(addr.GetGroup(addrman.m_asmap)) || IsLocal(addr)) {
LogPrint("net", "%s: addrman loop address is not valid, or ASN exists or is local, nTries=%d\n", __func__, nTries);
break;
}
// If we didn't find an appropriate destination after trying 100 addresses fetched from addrman,
// stop this loop, and let the outer loop run again (which sleeps, adds seed nodes, recalculates
// already-connected network ranges, ...) before trying new addrman addresses.
nTries++;
if (nTries > 100)
if (nTries > 100) {
LogPrint("net", "%s: addrman loop too many tries, nTries=%d\n", __func__, nTries);
break;
}
if (!IsReachable(addr)) {
LogPrint("net", "%s: addrman loop not reachable, nTries=%d\n", __func__, nTries);
continue;
}
@ -1791,8 +1801,10 @@ void ThreadOpenConnections()
//TODO: why is this a good thing?
// do not allow non-default ports, unless after 50 invalid addresses selected already
if (addr.GetPort() != Params().GetDefaultPort() && nTries < 50)
if (addr.GetPort() != Params().GetDefaultPort() && nTries < 50) {
LogPrint("net", "%s: addrman loop not default port, nTries=%d\n", __func__, nTries);
continue;
}
addrConnect = addr;
break;
@ -1892,6 +1904,7 @@ void ThreadOpenAddedConnections()
// if successful, this moves the passed grant to the constructed node
bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound, const char *pszDest, bool fOneShot, bool fFeeler)
{
LogPrint("net", "%s: %s feeler=%d oneshot=%d\n", __func__, addrConnect.ToString(), fFeeler, fOneShot);
// Initiate outbound network connection
boost::this_thread::interruption_point();
if (!fNetworkActive) {
@ -1910,11 +1923,14 @@ bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOu
} else if (FindNode(std::string(pszDest)))
return false;
LogPrint("net", "%s: ConnectNode(%s)\n", __func__, addrConnect.ToString());
CNode* pnode = ConnectNode(addrConnect, pszDest);
boost::this_thread::interruption_point();
if (!pnode)
if (!pnode) {
LogPrint("net", "%s: ConnectNode(%s) FAILED\n", __func__, addrConnect.ToString());
return false;
}
if (grantOutbound)
grantOutbound->MoveTo(pnode->grantOutbound);
pnode->fNetworkNode = true;

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