Look into upgrading to the latest RandomX release
#337
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opened 6 months ago by duke
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v0.11.2.z0
v0.11.2.z1
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bounty up to 500 HUSH 2001-5000 bounty
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bounty between 501 and 2000 HUSH arm
something doesn't work on arm beginners
for new developers bug
may or may not be a bug build
problems building documentation
not enough information feature
new feature high priority
high priority i2p
related to i2p low priority
low priority medium priority
medium priority question
something is not clear release
release label or issue related to it testing
related to testing tor
related to tor wontfix
this won't be fixed
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https://github.com/tevador/RandomX/releases/tag/v1.2.1
It includes the fix for gcc13 that @jahway603 reported and some optimizations/bugfixes
This task involves copying the v1.2.1 source code into our source tree at
src/RandomX
, possibly deleting some stuff we don't store (such as large PDFs of audits/etc) and then verifying that randomx mining still works currently on a testchain and on dragonx mainnet@dan_s is this something you would be interested in working on? We could probably get this into the upcoming hushd release if someone other than me works on it
Documenting how to update our in-tree version of RandomX for posterity. Assumes you have RandomX and hush3 git repos in ~/git . It would be nice to turn this into a script, maybe one day. We now have RandomX v1.2.1 on the dev branch, it now needs testing to make sure it is compatible with dragonx mainnet.
I got a compile error when running
build.sh
for the first time after updating the RandomX code :This happens with gcc 9.4.0
I think I am close to fixing this, it seems that src/virtual_memory.{cpp,hpp} were moved to src/virtual_memory.{c,h} to fix gcc13 issues and I forgot to update CMakeLists.txt
ok, dev branch is compiling again and I force pushed so that we have the updating of RandomX to v1.2.1 in a single commit. We now need to test this code
Just realized that I accidentally overwrote our custom RandomX config options in src/configuration.h, so I made a new commit to bring those back. To do that :
Hopefully this issue documents the full process and makes it easier to do next time. This stuff should probably be in some developer docs somewhere and ideally automated with a script since it's easy to mess stuff up.
I added a link to this issue in our dev release process docs, so the process to upgrade RandomX in our repo doesn't get lost. There are reports of mining working correctly with this code on dragonx mainnet, closing.