Hush Full Node software. We were censored from Github, this is where all development happens now. https://hush.is
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// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2014 The Bitcoin Core developers
// Copyright (c) 2016-2024 The Hush developers
// Distributed under the GPLv3 software license, see the accompanying
// file COPYING or https://www.gnu.org/licenses/gpl-3.0.en.html
/******************************************************************************
* Copyright © 2014-2019 The SuperNET Developers. *
* *
* See the AUTHORS, DEVELOPER-AGREEMENT and LICENSE files at *
* the top-level directory of this distribution for the individual copyright *
* holder information and the developer policies on copyright and licensing. *
* *
* Unless otherwise agreed in a custom licensing agreement, no part of the *
* SuperNET software, including this file may be copied, modified, propagated *
* or distributed except according to the terms contained in the LICENSE file *
* *
* Removal or modification of this copyright notice is prohibited. *
* *
******************************************************************************/
#ifndef HUSH_CHAIN_H
#define HUSH_CHAIN_H
class CChainPower;
#include "arith_uint256.h"
#include "primitives/block.h"
#include "pow.h"
#include "tinyformat.h"
#include "uint256.h"
#include "util/strencodings.h"
#include <vector>
#include <boost/foreach.hpp>
extern bool fZindex;
static const int SPROUT_VALUE_VERSION = 1001400;
static const int SAPLING_VALUE_VERSION = 1010100;
extern int32_t ASSETCHAINS_LWMAPOS;
extern char SMART_CHAIN_SYMBOL[65];
extern uint64_t ASSETCHAINS_NOTARY_PAY[];
struct CDiskBlockPos
{
int nFile;
unsigned int nPos;
ADD_SERIALIZE_METHODS;
template <typename Stream, typename Operation>
inline void SerializationOp(Stream& s, Operation ser_action) {
READWRITE(VARINT(nFile));
READWRITE(VARINT(nPos));
}
CDiskBlockPos() {
SetNull();
}
CDiskBlockPos(int nFileIn, unsigned int nPosIn) {
nFile = nFileIn;
nPos = nPosIn;
}
friend bool operator==(const CDiskBlockPos &a, const CDiskBlockPos &b) {
return (a.nFile == b.nFile && a.nPos == b.nPos);
}
friend bool operator!=(const CDiskBlockPos &a, const CDiskBlockPos &b) {
return !(a == b);
}
void SetNull() { nFile = -1; nPos = 0; }
bool IsNull() const { return (nFile == -1); }
std::string ToString() const
{
return strprintf("CBlockDiskPos(nFile=%i, nPos=%i)", nFile, nPos);
}
};
enum BlockStatus: uint32_t {
//! Unused.
BLOCK_VALID_UNKNOWN = 0,
//! Parsed, version ok, hash satisfies claimed PoW, 1 <= vtx count <= max, timestamp not in future
BLOCK_VALID_HEADER = 1,
//! All parent headers found, difficulty matches, timestamp >= median previous, checkpoint. Implies all parents
//! are also at least TREE.
BLOCK_VALID_TREE = 2,
/**
* Only first tx is coinbase, 2 <= coinbase input script length <= 100, transactions valid, no duplicate txids,
* sigops, size, merkle root. Implies all parents are at least TREE but not necessarily TRANSACTIONS. When all
* parent blocks also have TRANSACTIONS, CBlockIndex::nChainTx will be set.
*/
BLOCK_VALID_TRANSACTIONS = 3,
//! Outputs do not overspend inputs, no double spends, coinbase output ok, no immature coinbase spends, BIP30.
//! Implies all parents are also at least CHAIN.
BLOCK_VALID_CHAIN = 4,
//! Scripts & signatures ok. Implies all parents are also at least SCRIPTS.
BLOCK_VALID_SCRIPTS = 5,
// flag to check if contextual check block has passed in Accept block, if it has not check at connect block.
BLOCK_VALID_CONTEXT = 6,
//! All validity bits.
BLOCK_VALID_MASK = BLOCK_VALID_HEADER | BLOCK_VALID_TREE | BLOCK_VALID_TRANSACTIONS |
BLOCK_VALID_CHAIN | BLOCK_VALID_SCRIPTS,
BLOCK_HAVE_DATA = 8, //! full block available in blk*.dat
BLOCK_HAVE_UNDO = 16, //! undo data available in rev*.dat
BLOCK_HAVE_MASK = BLOCK_HAVE_DATA | BLOCK_HAVE_UNDO,
BLOCK_FAILED_VALID = 32, //! stage after last reached validness failed
BLOCK_FAILED_CHILD = 64, //! descends from failed block
BLOCK_FAILED_MASK = BLOCK_FAILED_VALID | BLOCK_FAILED_CHILD,
BLOCK_ACTIVATES_UPGRADE = 128, //! block activates a network upgrade
BLOCK_IN_TMPFILE = 256
};
//! Short-hand for the highest consensus validity we implement.
//! Blocks with this validity are assumed to satisfy all consensus rules.
static const BlockStatus BLOCK_VALID_CONSENSUS = BLOCK_VALID_SCRIPTS;
class CBlockIndex;
// This class provides an accumulator for chainwork
class CChainPower
{
public:
arith_uint256 chainWork;
int32_t nHeight;
CChainPower() : nHeight(0), chainWork(0) {}
CChainPower(CBlockIndex *pblockIndex);
CChainPower(CBlockIndex *pblockIndex, const arith_uint256 &work);
CChainPower(int32_t height) : nHeight(height), chainWork(0) {}
CChainPower(int32_t height, const arith_uint256 &work) :
nHeight(height), chainWork(work) {}
CChainPower &operator=(const CChainPower &chainPower)
{
chainWork = chainPower.chainWork;
nHeight = chainPower.nHeight;
return *this;
}
CChainPower &operator+=(const CChainPower &chainPower)
{
this->chainWork += chainPower.chainWork;
return *this;
}
friend CChainPower operator+(const CChainPower &chainPowerA, const CChainPower &chainPowerB)
{
CChainPower result = CChainPower(chainPowerA);
result.chainWork += chainPowerB.chainWork;
return result;
}
friend CChainPower operator-(const CChainPower &chainPowerA, const CChainPower &chainPowerB)
{
CChainPower result = CChainPower(chainPowerA);
result.chainWork -= chainPowerB.chainWork;
return result;
}
friend CChainPower operator*(const CChainPower &chainPower, int32_t x)
{
CChainPower result = CChainPower(chainPower);
result.chainWork *= x;
return result;
}
CChainPower &addWork(const arith_uint256 &nChainWork)
{
chainWork += nChainWork;
return *this;
}
friend bool operator==(const CChainPower &p1, const CChainPower &p2);
friend bool operator!=(const CChainPower &p1, const CChainPower &p2)
{
return !(p1 == p2);
}
friend bool operator<(const CChainPower &p1, const CChainPower &p2);
friend bool operator<=(const CChainPower &p1, const CChainPower &p2);
friend bool operator>(const CChainPower &p1, const CChainPower &p2)
{
return !(p1 <= p2);
}
friend bool operator>=(const CChainPower &p1, const CChainPower &p2)
{
return !(p1 < p2);
}
};
/** The block chain is a tree shaped structure starting with the
* genesis block at the root, with each block potentially having multiple
* candidates to be the next block. A blockindex may have multiple pprev pointing
* to it, but at most one of them can be part of the currently active branch.
*/
class CBlockIndex
{
public:
//! pointer to the hash of the block, if any. Memory is owned by this CBlockIndex
const uint256* phashBlock;
//! pointer to the index of the predecessor of this block
CBlockIndex* pprev;
//! pointer to the index of some further predecessor of this block
CBlockIndex* pskip;
//! height of the entry in the chain. The genesis block has height 0
int64_t newcoins,zfunds,sproutfunds,nNotaryPay; int8_t segid; // jl777 fields
//! Which # file this block is stored in (blk?????.dat)
int nFile;
//! Byte offset within blk?????.dat where this block's data is stored
unsigned int nDataPos;
//! Byte offset within rev?????.dat where this block's undo data is stored
unsigned int nUndoPos;
//! (memory only) Total amount of work (expected number of hashes) in the chain up to and including this block
CChainPower chainPower;
//! Number of transactions in this block.
//! Note: in a potential headers-first mode, this number cannot be relied upon
unsigned int nTx;
//! Number of notarization transactions in this block.
int64_t nNotarizations;
//! (memory only) Number of payments (shielded or transparent) in the block
//! up to and including this block. One transaction can contain one or more
//! payments. This stat allows us to calculate ratios of shielded/transparent
//! when combined with shielded payment stats
int64_t nPayments;
//! (memory only) Number of shielded transactions (of any kind) in the block up to and including this block.
//! A shielded transaction is defined as a transaction that contains at least 1 ShieldedInput or ShieldedOutput
//! shielding/de-shielding and other complex transaction possibilties including multiple taddrs/zaddrs as
//! inputs and outputs.
int64_t nShieldedTx;
//! (memory only) Number of shielded outputs
int64_t nShieldedOutputs;
//! (memory only) Number of shielded spends
int64_t nShieldedSpends;
//! (memory only) Number of fully shielded transactions. A fully shielded transaction is defined
//! as a transaction containing only shielded inputs and outputs, i.e. no transparent
// inputs or outputs: z->z or z->(z,z) or z->(z,z,z,) etc...
int64_t nFullyShieldedTx;
//! (memory only) Number of shielding payments. A shielding payment is defined
//! as having a shielded output but transparent input: t->z
int64_t nShieldingPayments;
//! (memory only) Number of shielded payments. A shielded payment is defined
//! as having a shielded input or output: t->z or z->t
int64_t nShieldedPayments;
//! (memory only) Number of fully shielded payments. A fully shielded payment is defined
//! as having a shielded input and shielded output: z->z
int64_t nFullyShieldedPayments;
//! (memory only) Number of deshielding transactions. A deshielding transaction is defined
//! as a transaction containing ShieldedInputs and at least one transparent output.
int64_t nDeshieldingTx;
//! (memory only) Number of deshielding payments. A deshielding payment is defined
//! as one transparent input and one shielded output: z->t
int64_t nDeshieldingPayments;
//! (memory only) Number of shielding transactions. A shielding transaction is defined
//! as a transaction containing ShieldedOutputs and at least one transparent input
// i.e. t->z or t->(z,t) or z->(z,z,t)
int64_t nShieldingTx;
//! (memory only) Number of transactions in the chain up to and including this block.
//! This value will be non-zero only if and only if transactions for this block and all its parents are available.
//! Change to 64-bit type when necessary; won't happen before 2030
unsigned int nChainTx;
//! Number of notarization transactions in this chain
int64_t nChainNotarizations;
//! (memory only) Number of payments (shielded or transparent) in the chain
//! up to and including this block. One transaction can contain one or more
//! payments. This stat allows us to calculate ratios of shielded/transparent
//! when combined with shielded payment stats
int64_t nChainPayments;
//! (memory only) Number of shielded transactions (of any kind) in the chain up to and including this block.
//! A shielded transaction is defined as a transaction that contains at least 1 ShieldedInput or ShieldedOutput
//! shielding/de-shielding and other complex transaction possibilties including multiple taddrs/zaddrs as
//! inputs and outputs.
int64_t nChainShieldedTx;
//! (memory only) Number of shielded outputs in the chain up to and including this block.
int64_t nChainShieldedOutputs;
//! (memory only) Number of shielded spends in the chain up to and including this block.
int64_t nChainShieldedSpends;
//! (memory only) Number of fully shielded transactions. A fully shielded transaction is defined
//! as a transaction containing and only shielded inputs and outputs, i.e. no transparent
// inputs or outputs: z->z or z->(z,z) or z->(z,z,z,) etc...
int64_t nChainFullyShieldedTx;
//! (memory only) Number of shielding payments. A shielding payment is defined
//! as having a shielded output but transparent input: t->z
int64_t nChainShieldingPayments;
//! (memory only) Number of shielded payments. A shielded payment is defined
//! as having a shielded input or output: t->z or z->t
int64_t nChainShieldedPayments;
//! (memory only) Number of fully shielded payments. A fully shielded payment is defined
//! as having a shielded input and shielded output: z->z
int64_t nChainFullyShieldedPayments;
//! (memory only) Number of deshielding transactions. A deshielding transaction is defined
//! as a transaction containing ShieldedInputs and at least one transparent output.
int64_t nChainDeshieldingTx;
//! (memory only) Number of deshielding payments. A deshielding payment is defined
//! as one transparent input and one shielded output: z->t
int64_t nChainDeshieldingPayments;
//! (memory only) Number of shielding transactions. A shielding transaction is defined
//! as a transaction containing ShieldedOutputs and at least one transparent input
// i.e. t->z or t->(z,t) or z->(z,z,t)
int64_t nChainShieldingTx;
//! Verification status of this block. See enum BlockStatus
unsigned int nStatus;
//! Branch ID corresponding to the consensus rules used to validate this block.
//! Only cached if block validity is BLOCK_VALID_CONSENSUS.
//! Persisted at each activation height, memory-only for intervening blocks.
boost::optional<uint32_t> nCachedBranchId;
//! The anchor for the tree state up to the start of this block
uint256 hashSproutAnchor;
//! (memory only) The anchor for the tree state up to the end of this block
uint256 hashFinalSproutRoot;
//! Change in value held by the Sprout circuit over this block.
//! Will be boost::none for older blocks on old nodes until a reindex has taken place.
boost::optional<CAmount> nSproutValue;
//! (memory only) Total value held by the Sprout circuit up to and including this block.
//! Will be boost::none for on old nodes until a reindex has taken place.
//! Will be boost::none if nChainTx is zero.
boost::optional<CAmount> nChainSproutValue;
//! Change in value held by the Sapling circuit over this block.
//! Not a boost::optional because this was added before Sapling activated, so we can
//! rely on the invariant that every block before this was added had nSaplingValue = 0.
CAmount nSaplingValue;
//! (memory only) Total value held by the Sapling circuit up to and including this block.
//! Will be boost::none if nChainTx is zero.
boost::optional<CAmount> nChainSaplingValue;
//! block header
int nVersion;
uint256 hashMerkleRoot;
uint256 hashFinalSaplingRoot;
unsigned int nTime;
unsigned int nBits;
uint256 nNonce;
protected:
// The Equihash solution, if it is stored. Once we know that the block index
// entry is present in leveldb, this field can be cleared via the TrimSolution
// method to save memory.
std::vector<unsigned char> nSolution;
public:
//! (memory only) Sequential id assigned to distinguish order in which blocks are received.
uint32_t nSequenceId;
void SetNull()
{
phashBlock = NULL;
newcoins = zfunds = 0;
segid = -2;
nNotaryPay = 0;
pprev = NULL;
pskip = NULL;
nFile = 0;
nDataPos = 0;
nUndoPos = 0;
chainPower = CChainPower();
nTx = 0;
nChainTx = 0;
// Shieldex Index chain stats
nChainPayments = 0;
nChainShieldedTx = 0;
nChainShieldingTx = 0;
nChainDeshieldingTx = 0;
nChainNotarizations = 0;
nChainFullyShieldedTx = 0;
nChainShieldedOutputs = 0;
nChainShieldedSpends = 0;
nChainShieldedPayments = 0;
nChainShieldingPayments = 0;
nChainDeshieldingPayments = 0;
nChainFullyShieldedPayments = 0;
// Shielded Index stats
nPayments = 0;
nShieldedTx = 0;
nShieldingTx = 0;
nNotarizations = 0;
nDeshieldingTx = 0;
nShieldedOutputs = 0;
nShieldedSpends = 0;
nFullyShieldedTx = 0;
nShieldedPayments = 0;
nShieldingPayments = 0;
nDeshieldingPayments = 0;
nFullyShieldedPayments = 0;
nStatus = 0;
nCachedBranchId = boost::none;
hashSproutAnchor = uint256();
hashFinalSproutRoot = uint256();
nSequenceId = 0;
nSproutValue = boost::none;
nChainSproutValue = boost::none;
nSaplingValue = 0;
nChainSaplingValue = boost::none;
nVersion = 0;
hashMerkleRoot = uint256();
hashFinalSaplingRoot = uint256();
nTime = 0;
nBits = 0;
nNonce = uint256();
nSolution.clear();
}
CBlockIndex()
{
SetNull();
}
CBlockIndex(const CBlockHeader& block)
{
SetNull();
nVersion = block.nVersion;
hashMerkleRoot = block.hashMerkleRoot;
hashFinalSaplingRoot = block.hashFinalSaplingRoot;
nTime = block.nTime;
nBits = block.nBits;
nNonce = block.nNonce;
nSolution = block.nSolution;
}
void SetHeight(int32_t height)
{
this->chainPower.nHeight = height;
}
inline int32_t GetHeight() const
{
return this->chainPower.nHeight;
}
CDiskBlockPos GetBlockPos() const {
CDiskBlockPos ret;
if (nStatus & BLOCK_HAVE_DATA) {
ret.nFile = nFile;
ret.nPos = nDataPos;
}
return ret;
}
CDiskBlockPos GetUndoPos() const {
CDiskBlockPos ret;
if (nStatus & BLOCK_HAVE_UNDO) {
ret.nFile = nFile;
ret.nPos = nUndoPos;
}
return ret;
}
//! Get the block header for this block index. Requires cs_main.
CBlockHeader GetBlockHeader() const;
//! Clear the Equihash solution to save memory. Requires cs_main.
void TrimSolution();
uint256 GetBlockHash() const
{
assert(phashBlock);
return *phashBlock;
}
int64_t GetBlockTime() const
{
return (int64_t)nTime;
}
enum { nMedianTimeSpan=11 };
int64_t GetMedianTimePast() const
{
int64_t pmedian[nMedianTimeSpan];
int64_t* pbegin = &pmedian[nMedianTimeSpan];
int64_t* pend = &pmedian[nMedianTimeSpan];
const CBlockIndex* pindex = this;
for (int i = 0; i < nMedianTimeSpan && pindex; i++, pindex = pindex->pprev)
*(--pbegin) = pindex->GetBlockTime();
std::sort(pbegin, pend);
return pbegin[(pend - pbegin)/2];
}
std::string ToString() const
{
return strprintf("CBlockIndex(pprev=%p, nHeight=%d, merkle=%s, hashBlock=%s, HasSolution=%s)",
pprev, this->chainPower.nHeight,
hashMerkleRoot.ToString(),
phashBlock ? GetBlockHash().ToString() : "(nil)",
HasSolution());
}
//! Check whether this block index entry is valid up to the passed validity level.
bool IsValid(enum BlockStatus nUpTo = BLOCK_VALID_TRANSACTIONS) const
{
assert(!(nUpTo & ~BLOCK_VALID_MASK)); // Only validity flags allowed.
if (nStatus & BLOCK_FAILED_MASK)
return false;
return ((nStatus & BLOCK_VALID_MASK) >= nUpTo);
}
//! Is the Equihash solution stored?
bool HasSolution() const
{
return !nSolution.empty();
}
//! Raise the validity level of this block index entry.
//! Returns true if the validity was changed.
bool RaiseValidity(enum BlockStatus nUpTo)
{
assert(!(nUpTo & ~BLOCK_VALID_MASK)); // Only validity flags allowed.
if (nStatus & BLOCK_FAILED_MASK)
return false;
if ((nStatus & BLOCK_VALID_MASK) < nUpTo) {
nStatus = (nStatus & ~BLOCK_VALID_MASK) | nUpTo;
return true;
}
return false;
}
//! Build the skiplist pointer for this entry.
void BuildSkip();
//! Efficiently find an ancestor of this block.
CBlockIndex* GetAncestor(int height);
const CBlockIndex* GetAncestor(int height) const;
};
/** Used to marshal pointers into hashes for db storage. */
class CDiskBlockIndex : public CBlockIndex
{
public:
uint256 hashPrev;
CDiskBlockIndex() : CBlockIndex() {
hashPrev = uint256();
}
explicit CDiskBlockIndex(const CBlockIndex* pindex, std::function<std::vector<unsigned char>()> getSolution) : CBlockIndex(*pindex) {
hashPrev = (pprev ? pprev->GetBlockHash() : uint256());
if (!HasSolution()) {
nSolution = getSolution();
}
}
ADD_SERIALIZE_METHODS;
template <typename Stream, typename Operation>
inline void SerializationOp(Stream& s, Operation ser_action) {
int nVersion = s.GetVersion();
if (!(s.GetType() & SER_GETHASH))
READWRITE(VARINT(nVersion));
if (ser_action.ForRead()) {
chainPower = CChainPower();
}
READWRITE(VARINT(chainPower.nHeight));
READWRITE(VARINT(nStatus));
READWRITE(VARINT(nTx));
if (nStatus & (BLOCK_HAVE_DATA | BLOCK_HAVE_UNDO))
READWRITE(VARINT(nFile));
if (nStatus & BLOCK_HAVE_DATA)
READWRITE(VARINT(nDataPos));
if (nStatus & BLOCK_HAVE_UNDO)
READWRITE(VARINT(nUndoPos));
if (nStatus & BLOCK_ACTIVATES_UPGRADE) {
if (ser_action.ForRead()) {
uint32_t branchId;
READWRITE(branchId);
nCachedBranchId = branchId;
} else {
// nCachedBranchId must always be set if BLOCK_ACTIVATES_UPGRADE is set.
assert(nCachedBranchId);
uint32_t branchId = *nCachedBranchId;
READWRITE(branchId);
}
}
READWRITE(hashSproutAnchor);
// block header
READWRITE(this->nVersion);
READWRITE(hashPrev);
READWRITE(hashMerkleRoot);
READWRITE(hashFinalSaplingRoot);
READWRITE(nTime);
READWRITE(nBits);
READWRITE(nNonce);
READWRITE(nSolution);
// Only read/write nSproutValue if the client version used to create
// this index was storing them.
if ((s.GetType() & SER_DISK) && (nVersion >= SPROUT_VALUE_VERSION)) {
READWRITE(nSproutValue);
}
// Only read/write nSaplingValue if the client version used to create
// this index was storing them.
if ((s.GetType() & SER_DISK) && (nVersion >= SAPLING_VALUE_VERSION)) {
READWRITE(nSaplingValue);
}
// These values only serialized when -zindex enabled
// Order is important!
if((s.GetType() & SER_DISK) && fZindex) {
READWRITE(nShieldedTx);
READWRITE(nShieldingTx);
READWRITE(nDeshieldingTx);
READWRITE(nFullyShieldedTx);
READWRITE(nPayments);
READWRITE(nNotarizations);
READWRITE(nShieldedPayments);
READWRITE(nShieldingPayments);
READWRITE(nDeshieldingPayments);
READWRITE(nFullyShieldedPayments);
READWRITE(nShieldedOutputs);
READWRITE(nShieldedSpends);
}
}
uint256 GetBlockHash() const
{
return GetBlockHeader().GetHash();
}
//! Get the block header for this block index.
CBlockHeader GetBlockHeader() const
{
CBlockHeader header;
header.nVersion = nVersion;
header.hashPrevBlock = hashPrev;
header.hashMerkleRoot = hashMerkleRoot;
header.hashFinalSaplingRoot = hashFinalSaplingRoot;
header.nTime = nTime;
header.nBits = nBits;
header.nNonce = nNonce;
header.nSolution = nSolution;
return header;
}
std::vector<unsigned char> GetSolution() const
{
assert(HasSolution());
return nSolution;
}
std::string ToString() const
{
std::string str = "CDiskBlockIndex(";
str += CBlockIndex::ToString();
str += strprintf("\n hashBlock=%s, hashPrev=%s)",
GetBlockHash().ToString(),
hashPrev.ToString());
return str;
}
private:
//! This method should not be called on a CDiskBlockIndex.
void TrimSolution()
{
assert(!"called CDiskBlockIndex::TrimSolution");
}
};
/** An in-memory indexed chain of blocks. */
class CChain {
private:
std::vector<CBlockIndex*> vChain;
CBlockIndex *lastTip;
public:
/** Returns the index entry for the genesis block of this chain, or NULL if none. */
CBlockIndex *Genesis() const {
return vChain.size() > 0 ? vChain[0] : NULL;
}
/** Returns the index entry for the tip of this chain, or NULL if none. */
CBlockIndex *Tip() const {
return vChain.size() > 0 ? vChain[vChain.size() - 1] : NULL;
}
/** Returns the last tip of the chain, or NULL if none. */
CBlockIndex *LastTip() const {
return vChain.size() > 0 ? lastTip : NULL;
}
/** Returns the index entry at a particular height in this chain, or NULL if no such height exists. */
CBlockIndex *operator[](int nHeight) const {
if (nHeight < 0 || nHeight >= (int)vChain.size())
return NULL;
return vChain[nHeight];
}
/** Compare two chains efficiently. */
friend bool operator==(const CChain &a, const CChain &b) {
return a.vChain.size() == b.vChain.size() &&
a.vChain[a.vChain.size() - 1] == b.vChain[b.vChain.size() - 1];
}
/** Efficiently check whether a block is present in this chain. */
bool Contains(const CBlockIndex *pindex) const {
return (*this)[pindex->GetHeight()] == pindex;
}
/** Find the successor of a block in this chain, or NULL if the given index is not found or is the tip. */
CBlockIndex *Next(const CBlockIndex *pindex) const {
if (Contains(pindex))
return (*this)[pindex->GetHeight() + 1];
else
return NULL;
}
/** Return the maximal height in the chain. Is equal to chain.Tip() ? chain.Tip()->GetHeight() : -1. */
int Height() const {
return vChain.size() - 1;
}
/** Set/initialize a chain with a given tip. */
void SetTip(CBlockIndex *pindex);
/** Return a CBlockLocator that refers to a block in this chain (by default the tip). */
CBlockLocator GetLocator(const CBlockIndex *pindex = NULL) const;
/** Find the last common block between this chain and a block index entry. */
const CBlockIndex *FindFork(const CBlockIndex *pindex) const;
};
#endif // HUSH_CHAIN_H