Hush Full Node software. We were censored from Github, this is where all development happens now. https://hush.is
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// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2014 The Bitcoin Core developers
// Copyright (c) 2016-2024 The Hush developers
// Distributed under the GPLv3 software license, see the accompanying
// file COPYING or https://www.gnu.org/licenses/gpl-3.0.en.html
/******************************************************************************
* Copyright © 2014-2019 The SuperNET Developers. *
* *
* See the AUTHORS, DEVELOPER-AGREEMENT and LICENSE files at *
* the top-level directory of this distribution for the individual copyright *
* holder information and the developer policies on copyright and licensing. *
* *
* Unless otherwise agreed in a custom licensing agreement, no part of the *
* SuperNET software, including this file may be copied, modified, propagated *
* or distributed except according to the terms contained in the LICENSE file *
* *
* Removal or modification of this copyright notice is prohibited. *
* *
******************************************************************************/
#ifndef HUSH_NET_H
#define HUSH_NET_H
#include "addrdb.h"
#include "bloom.h"
#include "compat.h"
#include "hash.h"
#include "i2p.h"
#include "limitedmap.h"
#include "mruset.h"
#include "netbase.h"
#include "protocol.h"
#include "random.h"
#include "streams.h"
#include "sync.h"
#include "uint256.h"
#include "util/strencodings.h"
#include "util.h"
#include <deque>
#include <stdint.h>
#ifndef _WIN32
#include <arpa/inet.h>
#endif
#include <boost/filesystem/path.hpp>
#include <boost/foreach.hpp>
#include <boost/signals2/signal.hpp>
// Enable WolfSSL Support for Hush
#include <wolfssl/options.h>
// TODO: these are not set correctly by wolfssl for some reason. Ja bless.
#undef ECC_TIMING_RESISTANT
#undef TFM_TIMING_RESISTANT
#define ECC_TIMING_RESISTANT 420
#define TFM_TIMING_RESISTANT 420
#include <wolfssl/ssl.h>
class CAddrMan;
class CBlockIndex;
class CScheduler;
class CNode;
namespace boost {
class thread_group;
} // namespace boost
/** Time between pings automatically sent out for latency probing and keepalive (in seconds). */
static const int PING_INTERVAL = 2 * 60;
/** Retry Time between pings automatically sent out for latency probing and keepalive (in seconds). */
static const int MAX_PING_RETRY = 20;
/** Time after which to disconnect, after waiting for a ping response (or inactivity). */
static const int TIMEOUT_INTERVAL = 20 * 60;
/** The maximum number of entries in an 'inv' protocol message */
static const unsigned int MAX_INV_SZ = 50000;
/** The maximum number of new addresses to accumulate before announcing. */
static const unsigned int MAX_ADDR_TO_SEND = 1000;
/** The maximum rate of address records we're willing to process on average. Can be bypassed using
* the NetPermissionFlags::Addr permission. */
static constexpr double MAX_ADDR_RATE_PER_SECOND{0.1};
/** The soft limit of the address processing token bucket (the regular MAX_ADDR_RATE_PER_SECOND
* based increments won't go above this, but the MAX_ADDR_TO_SEND increment following GETADDR
* is exempt from this limit. */
static constexpr size_t MAX_ADDR_PROCESSING_TOKEN_BUCKET{MAX_ADDR_TO_SEND};
/** Maximum length of incoming protocol messages (no message over 2 MiB is currently acceptable). */
static const unsigned int MAX_PROTOCOL_MESSAGE_LENGTH = (_MAX_BLOCK_SIZE + 24); // 24 is msgheader size
/** Maximum length of strSubVer in `version` message */
static const unsigned int MAX_SUBVERSION_LENGTH = 256;
/** -listen default */
static const bool DEFAULT_LISTEN = true;
/** The maximum number of entries in mapAskFor */
static const size_t MAPASKFOR_MAX_SZ = MAX_INV_SZ;
/** The maximum number of entries in setAskFor (larger due to getdata latency)*/
static const size_t SETASKFOR_MAX_SZ = 2 * MAX_INV_SZ;
/** The maximum number of peer connections to maintain. */
static const unsigned int DEFAULT_MAX_PEER_CONNECTIONS = 384;
/** The period before a network upgrade activates, where connections to upgrading peers are preferred (in blocks). */
static const int NETWORK_UPGRADE_PEER_PREFERENCE_BLOCK_PERIOD = 24 * 24 * 3;
/** Run the feeler connection loop once every 120 seconds. **/
static const int FEELER_INTERVAL = 120;
extern std::atomic<bool> fNetworkActive;
unsigned int ReceiveFloodSize();
unsigned int SendBufferSize();
int64_t PoissonNextSend(int64_t now, int average_interval_seconds);
void AddOneShot(const std::string& strDest);
void AddressCurrentlyConnected(const CService& addr);
CNode* FindNode(const CNetAddr& ip);
CNode* FindNode(const CSubNet& subNet);
CNode* FindNode(const std::string& addrName);
CNode* FindNode(const CService& ip);
CNode* ConnectNode(CAddress addrConnect, const char *pszDest = NULL);
bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound = NULL, const char *strDest = NULL, bool fOneShot = false, bool fFeeler = false);
unsigned short GetListenPort();
bool BindListenPort(const CService &bindAddr, std::string& strError, bool fAllowlisted = false);
void LoadPeers();
void StartNode(boost::thread_group& threadGroup, CScheduler& scheduler);
bool StopNode();
void SocketSendData(CNode *pnode);
SSL_CTX* create_context(bool server_side);
EVP_PKEY *generate_key();
X509 *generate_x509(EVP_PKEY *pkey);
bool write_to_disk(EVP_PKEY *pkey, X509 *x509);
void configure_context(SSL_CTX *ctx, bool server_side);
// OpenSSL related variables for metrics.cpp
static std::string routingsecrecy;
static std::string cipherdescription;
static std::string securitylevel;
static std::string validationdescription;
void GetBanned(banmap_t &banmap);
void SetBanned(const banmap_t &banmap);
//!check is the banlist has unwritten changes
bool BannedSetIsDirty();
//!set the "dirty" flag for the banlist
void SetBannedSetDirty(bool dirty=true);
//!clean unused entries (if bantime has expired)
void SweepBanned();
void CreateNodeFromAcceptedSocket(SOCKET hSocket,
bool whitelisted,
const CAddress& addr_bind,
const CAddress& addr);
typedef int NodeId;
enum NumConnections {
CONNECTIONS_NONE = 0,
CONNECTIONS_IN = (1U << 0),
CONNECTIONS_OUT = (1U << 1),
CONNECTIONS_ALL = (CONNECTIONS_IN | CONNECTIONS_OUT),
};
size_t GetNodeCount(NumConnections num);
bool GetNetworkActive();
void SetNetworkActive(bool active);
class CNodeStats;
void CopyNodeStats(std::vector<CNodeStats>& vstats);
struct CSerializedNetMsg
{
CSerializedNetMsg() = default;
CSerializedNetMsg(CSerializedNetMsg&&) = default;
CSerializedNetMsg& operator=(CSerializedNetMsg&&) = default;
// No copying, only moves.
CSerializedNetMsg(const CSerializedNetMsg& msg) = delete;
CSerializedNetMsg& operator=(const CSerializedNetMsg&) = delete;
std::vector<unsigned char> data;
std::string m_type;
};
struct CombinerAll
{
typedef bool result_type;
template<typename I>
bool operator()(I first, I last) const
{
while (first != last) {
if (!(*first)) return false;
++first;
}
return true;
}
};
// Signals for message handling
struct CNodeSignals
{
boost::signals2::signal<int ()> GetHeight;
boost::signals2::signal<bool (CNode*), CombinerAll> ProcessMessages;
boost::signals2::signal<bool (CNode*, bool), CombinerAll> SendMessages;
boost::signals2::signal<void (NodeId, const CNode*)> InitializeNode;
boost::signals2::signal<void (NodeId)> FinalizeNode;
};
CNodeSignals& GetNodeSignals();
enum
{
LOCAL_NONE, // unknown
LOCAL_IF, // address a local interface listens on
LOCAL_BIND, // address explicit bound to
LOCAL_UPNP, // unused (was: address reported by UPnP)
LOCAL_MANUAL, // address explicitly specified (-externalip=)
LOCAL_MAX
};
bool IsPeerAddrLocalGood(CNode *pnode);
void AdvertizeLocal(CNode *pnode);
bool AddLocal(const CService& addr, int nScore = LOCAL_NONE);
bool AddLocal(const CNetAddr& addr, int nScore = LOCAL_NONE);
bool RemoveLocal(const CService& addr);
bool SeenLocal(const CService& addr);
bool IsLocal(const CService& addr);
bool GetLocal(CService &addr, const CNetAddr *paddrPeer = NULL);
/**
* Mark a network as reachable or unreachable (no automatic connects to it)
* @note Networks are reachable by default
*/
void SetReachable(enum Network net, bool reachable);
/** @returns true if the network is reachable, false otherwise */
bool IsReachable(enum Network net);
/** @returns true if the address is in a reachable network, false otherwise */
bool IsReachable(const CNetAddr& addr);
CAddress GetLocalAddress(const CNetAddr *paddrPeer = NULL);
extern bool fDiscover;
extern bool fListen;
extern uint64_t nLocalServices;
extern uint64_t nLocalHostNonce;
extern CAddrMan addrman;
/** Maximum number of connections to simultaneously allow (aka connection slots) */
extern int nMaxConnections;
extern std::vector<CNode*> vNodes;
extern CCriticalSection cs_vNodes;
extern std::map<CInv, CDataStream> mapRelay;
extern std::deque<std::pair<int64_t, CInv> > vRelayExpiration;
extern CCriticalSection cs_mapRelay;
extern limitedmap<CInv, int64_t> mapAlreadyAskedFor;
extern std::vector<std::string> vAddedNodes;
extern CCriticalSection cs_vAddedNodes;
extern NodeId nLastNodeId;
extern CCriticalSection cs_nLastNodeId;
extern SSL_CTX *tls_ctx_server;
extern SSL_CTX *tls_ctx_client;
extern std::unique_ptr<i2p::sam::Session> m_i2p_sam_session;
/** Subversion as sent to the P2P network in `version` messages */
extern std::string strSubVersion;
struct LocalServiceInfo {
int nScore;
int nPort;
};
extern CCriticalSection cs_mapLocalHost;
extern std::map<CNetAddr, LocalServiceInfo> mapLocalHost;
typedef std::map<std::string, uint64_t> mapMsgCmdSize; //command, total bytes
class CNodeStats
{
public:
NodeId nodeid;
uint64_t nServices;
bool fTLSEstablished;
bool fTLSVerified;
std::string tls_cipher;
int64_t nLastSend;
int64_t nLastRecv;
int64_t nTimeConnected;
int64_t nTimeOffset;
std::string addrName;
int nVersion;
std::string cleanSubVer;
bool fInbound;
int nStartingHeight;
uint64_t nSendBytes;
uint64_t nRecvBytes;
bool fRelayTxes;
bool fAllowlisted; // If true this node bypasses DoS ban limits
bool fFeeler; // If true this node is being used as a short lived feeler.
double dPingTime;
double dPingWait;
double dMinPing;
std::string addrLocal;
// Address of this peer
CAddress addr;
// Bind address of our side of the connection
// CAddress addrBind; // https://github.com/bitcoin/bitcoin/commit/a7e3c2814c8e49197889a4679461be42254e5c51
uint32_t m_mapped_as;
uint64_t m_addr_processed{0};
uint64_t m_addr_rate_limited{0};
/**
* Whether the peer has signaled support for receiving ADDRv2 (BIP155)
* messages, implying a preference to receive ADDRv2 instead of ADDR ones.
*/
bool m_wants_addrv2;
};
class CNetMessage {
public:
bool in_data; // parsing header (false) or data (true)
CDataStream hdrbuf; // partially received header
CMessageHeader hdr; // complete header
unsigned int nHdrPos;
CDataStream vRecv; // received message data
unsigned int nDataPos;
int64_t nTime; // time (in microseconds) of message receipt.
CNetMessage(const CMessageHeader::MessageStartChars& pchMessageStartIn, int nTypeIn, int nVersionIn) : hdrbuf(nTypeIn, nVersionIn), hdr(pchMessageStartIn), vRecv(nTypeIn, nVersionIn) {
hdrbuf.resize(24);
in_data = false;
nHdrPos = 0;
nDataPos = 0;
nTime = 0;
}
bool complete() const
{
if (!in_data)
return false;
return (hdr.nMessageSize == nDataPos);
}
void SetVersion(int nVersionIn)
{
hdrbuf.SetVersion(nVersionIn);
vRecv.SetVersion(nVersionIn);
}
int readHeader(const char *pch, unsigned int nBytes);
int readData(const char *pch, unsigned int nBytes);
};
/** The TransportSerializer prepares messages for the network transport
*/
class TransportSerializer {
public:
// prepare message for transport (header construction, error-correction computation, payload encryption, etc.)
virtual void prepareForTransport(CSerializedNetMsg& msg, std::vector<unsigned char>& header) = 0;
virtual ~TransportSerializer() {}
};
class V1TransportSerializer : public TransportSerializer {
public:
void prepareForTransport(CSerializedNetMsg& msg, std::vector<unsigned char>& header) override;
};
/** Information about a peer */
class CNode
{
public:
// TLS via WolfSSL
SSL *ssl;
std::string tls_cipher;
//Message Transport Serializer
std::unique_ptr<TransportSerializer> m_serializer;
// socket
uint64_t nServices;
SOCKET hSocket;
CCriticalSection cs_hSocket;
CDataStream ssSend;
size_t nSendSize; // total size of all vSendMsg entries
size_t nSendOffset; // offset inside the first vSendMsg already sent
uint64_t nSendBytes;
std::deque<CSerializeData> vSendMsg;
CCriticalSection cs_vSend;
std::deque<CInv> vRecvGetData;
std::deque<CNetMessage> vRecvMsg;
CCriticalSection cs_vRecvMsg;
uint64_t nRecvBytes;
int nRecvVersion;
int64_t nLastSend;
int64_t nLastRecv;
int64_t nTimeConnected;
int64_t nTimeOffset;
uint32_t prevtimes[16];
// Address of this peer
CAddress addr;
// Bind address of our side of the connection
// const CAddress addrBind; // https://github.com/bitcoin/bitcoin/commit/a7e3c2814c8e49197889a4679461be42254e5c51
std::string addrName;
CService addrLocal;
int nVersion;
int lasthdrsreq,sendhdrsreq;
// strSubVer is whatever byte array we read from the wire. However, this field is intended
// to be printed out, displayed to humans in various forms and so on. So we sanitize it and
// store the sanitized version in cleanSubVer. The original should be used when dealing with
// the network or wire types and the cleaned string used when displayed or logged.
std::string strSubVer, cleanSubVer;
bool fAllowlisted; // This peer can bypass DoS banning.
bool fOneShot;
bool fClient;
bool fInbound;
bool fFeeler;
bool fNetworkNode;
bool fSuccessfullyConnected;
bool fDisconnect;
// count blocks seen.
int8_t nBlocksinARow;
int8_t nBlocksinARow2;
// We use fRelayTxes for two purposes -
// a) it allows us to not relay tx invs before receiving the peer's version message
// b) the peer may tell us in its version message that we should not relay tx invs
// until it has initialized its bloom filter.
bool fRelayTxes;
bool fSentAddr;
CSemaphoreGrant grantOutbound;
CCriticalSection cs_filter;
CBloomFilter* pfilter;
int nRefCount;
CRollingBloomFilter addrKnown;
mutable CCriticalSection cs_addrKnown;
NodeId id;
/**
* Whether the peer has signaled support for receiving ADDRv2 (BIP155)
* messages, implying a preference to receive ADDRv2 instead of ADDR ones.
*/
bool m_wants_addrv2{false};
/** Number of addr messages that can be processed from this peer. Start at 1 to permit self-announcement. */
double m_addr_token_bucket{1.0};
/** When m_addr_token_bucket was last updated */
int64_t m_addr_token_timestamp{GetTimeMicros()};
/** Total number of addresses that were dropped due to rate limiting. */
std::atomic<uint64_t> m_addr_rate_limited{0};
/** Total number of addresses that were processed (excludes rate limited ones). */
std::atomic<uint64_t> m_addr_processed{0};
protected:
// Denial-of-service detection/prevention
// Key is IP address, value is banned-until-time
// static std::map<CSubNet, int64_t> setBanned;
// static CCriticalSection cs_setBanned;
// Allowlisted ranges. Any node connecting from these is automatically
// allowlisted (as well as those connecting to allowlisted binds).
static std::vector<CSubNet> vAllowlistedRange;
static CCriticalSection cs_vAllowlistedRange;
// Basic fuzz-testing
void Fuzz(int nChance); // modifies ssSend
enum class eTlsOption {
FALLBACK_UNSET = 0,
FALLBACK_FALSE = 1,
FALLBACK_TRUE = 2
};
static eTlsOption tlsFallbackNonTls;
static eTlsOption tlsValidate;
public:
uint256 hashContinue;
int nStartingHeight;
// flood relay
std::vector<CAddress> vAddrToSend;
bool fGetAddr;
std::set<uint256> setKnown;
// inventory based relay
mruset<CInv> setInventoryKnown;
std::vector<CInv> vInventoryToSend;
CCriticalSection cs_inventory;
std::set<uint256> setAskFor;
std::multimap<int64_t, CInv> mapAskFor;
// Ping time measurement:
// The pong reply we're expecting, or 0 if no pong expected.
uint64_t nPingNonceSent;
// Time (in usec) the last ping was sent, or 0 if no ping was ever sent.
int64_t nPingUsecStart;
// Last measured round-trip time.
int64_t nPingUsecTime;
// Best measured round-trip time.
int64_t nMinPingUsecTime;
// Whether a ping is requested.
bool fPingQueued;
// Times has ping been retried
int64_t nPingRetry;
CNode(SOCKET hSocketIn, const CAddress &addrIn, const std::string &addrNameIn = "", bool fInboundIn = false, SSL *sslIn = NULL);
~CNode();
private:
// Network usage totals
static CCriticalSection cs_totalBytesRecv;
static CCriticalSection cs_totalBytesSent;
static uint64_t nTotalBytesRecv;
static uint64_t nTotalBytesSent;
CNode(const CNode&);
void operator=(const CNode&);
mapMsgCmdSize mapSendBytesPerMsgCmd GUARDED_BY(cs_vSend);
public:
NodeId GetId() const {
return id;
}
int GetRefCount()
{
assert(nRefCount >= 0);
return nRefCount;
}
// requires LOCK(cs_vRecvMsg)
unsigned int GetTotalRecvSize()
{
unsigned int total = 0;
BOOST_FOREACH(const CNetMessage &msg, vRecvMsg)
total += msg.vRecv.size() + 24;
return total;
}
// requires LOCK(cs_vRecvMsg)
bool ReceiveMsgBytes(const char *pch, unsigned int nBytes);
// requires LOCK(cs_vRecvMsg)
void SetRecvVersion(int nVersionIn)
{
nRecvVersion = nVersionIn;
BOOST_FOREACH(CNetMessage &msg, vRecvMsg)
msg.SetVersion(nVersionIn);
}
CNode* AddRef()
{
nRefCount++;
return this;
}
void Release()
{
nRefCount--;
}
bool AddAddressIfNotAlreadyKnown(const CAddress& addr)
{
LOCK(cs_addrKnown);
// Avoid adding to addrKnown after it has been reset in CloseSocketDisconnect.
if (fDisconnect) {
return false;
}
if (!addrKnown.contains(addr.GetKey())) {
addrKnown.insert(addr.GetKey());
return true;
} else {
return false;
}
}
bool IsAddressKnown(const CAddress& addr) const
{
LOCK(cs_addrKnown);
return addrKnown.contains(addr.GetKey());
}
void PushAddress(const CAddress& _addr)
{
// Whether the peer supports the address in `_addr`. For example,
// nodes that do not implement BIP155 cannot receive Tor v3 addresses
// because they require ADDRv2 (BIP155) encoding.
const bool addr_format_supported = m_wants_addrv2 || _addr.IsAddrV1Compatible();
// Known checking here is only to save space from duplicates.
// SendMessages will filter it again for knowns that were added
// after addresses were pushed.
if (_addr.IsValid() && !IsAddressKnown(addr) && addr_format_supported) {
if (vAddrToSend.size() >= MAX_ADDR_TO_SEND) {
vAddrToSend[insecure_rand() % vAddrToSend.size()] = _addr;
} else {
vAddrToSend.push_back(_addr);
}
}
}
void AddInventoryKnown(const CInv& inv)
{
{
LOCK(cs_inventory);
setInventoryKnown.insert(inv);
}
}
void PushInventory(const CInv& inv)
{
{
LOCK(cs_inventory);
if (!setInventoryKnown.count(inv))
vInventoryToSend.push_back(inv);
}
}
void AskFor(const CInv& inv);
// TODO: Document the postcondition of this function. Is cs_vSend locked?
void BeginMessage(const char* pszCommand) EXCLUSIVE_LOCK_FUNCTION(cs_vSend);
// TODO: Document the precondition of this function. Is cs_vSend locked?
void AbortMessage() UNLOCK_FUNCTION(cs_vSend);
// TODO: Document the precondition of this function. Is cs_vSend locked?
void EndMessage() UNLOCK_FUNCTION(cs_vSend);
void PushAddrMessage(CSerializedNetMsg&& msg);
void PushVersion();
void PushMessage(const char* pszCommand)
{
//fprintf(stderr,"push.(%s)\n",pszCommand);
try
{
BeginMessage(pszCommand);
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1>
void PushMessage(const char* pszCommand, const T1& a1)
{
//fprintf(stderr,"push.(%s)\n",pszCommand);
try
{
BeginMessage(pszCommand);
ssSend << a1;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5 << a6;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7, const T8& a8)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7 << a8;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8, typename T9>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7, const T8& a8, const T9& a9)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7 << a8 << a9;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
void CloseSocketDisconnect();
// Denial-of-service detection/prevention
// The idea is to detect peers that are behaving
// badly and disconnect/ban them, but do it in a
// one-coding-mistake-won't-shatter-the-entire-network
// way.
// IMPORTANT: There should be nothing I can give a
// node that it will forward on that will make that
// node's peers drop it. If there is, an attacker
// can isolate a node and/or try to split the network.
// Dropping a node for sending stuff that is invalid
// now but might be valid in a later version is also
// dangerous, because it can cause a network split
// between nodes running old code and nodes running
// new code. Fun timez!
static void ClearBanned(); // needed for unit testing
static bool IsBanned(CNetAddr ip);
static bool IsBanned(CSubNet subnet);
static void Ban(const CNetAddr &ip, const BanReason& reason, int64_t bantimeoffset = 0, bool sinceUnixEpoch = false);
static void Ban(const CSubNet &subNet, const BanReason& reason, int64_t bantimeoffset = 0, bool sinceUnixEpoch = false);
static bool Unban(const CNetAddr &ip);
static bool Unban(const CSubNet &ip);
static void GetBanned(std::map<CSubNet, int64_t> &banmap);
void copyStats(CNodeStats &stats, const std::vector<bool> &m_asmap);
static bool IsAllowlistedRange(const CNetAddr &ip);
static void AddAllowlistedRange(const CSubNet &subnet);
// Network stats
static void RecordBytesRecv(uint64_t bytes);
static void RecordBytesSent(uint64_t bytes);
static uint64_t GetTotalBytesRecv();
static uint64_t GetTotalBytesSent();
// resource deallocation on cleanup, called at node shutdown
static void NetCleanup();
static bool GetTlsValidate();
};
class CTransaction;
void RelayTransaction(const CTransaction& tx);
void RelayTransaction(const CTransaction& tx, const CDataStream& ss);
/** Access to the (IP) address database (peers.dat)
which now has 2 versions and soon a 3rd
(classic, asmap, bip155+asmap)
*/
class CAddrDB
{
private:
boost::filesystem::path pathAddr;
public:
CAddrDB();
bool Write(const CAddrMan& addr);
bool Read(CAddrMan& addr);
};
#endif // HUSH_NET_H