Hush Full Node software. We were censored from Github, this is where all development happens now. https://hush.is
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#!/usr/bin/env python3
from lib import rpclib, tuilib
import os
import time
import sys
import platform
header = "\
______ _____ _____ \n\
| ___ \ / __ \/ __ \\\n\
| |_/ /___ __ _ _ _ ___| / \/| / \/\n\
| // _ \ / _` | | | |/ _ \ | | |\n\
| |\ \ (_) | (_| | |_| | __/ \__/\| \__/\\\n\
\_| \_\___/ \__, |\__,_|\___|\____/ \____/\n\
__/ |\n\
|___/\n"
menuItems = [
{"Check current connection": tuilib.getinfo_tui},
{"Check mempool": tuilib.print_mempool},
{"Check my warriors list": tuilib.print_players_list},
{"Transfer warrior to other pubkey": tuilib.warrior_trasnfer},
{"TOP-20 ROGUE Warriors": tuilib.top_warriors_rating},
{"Set warriors name": tuilib.set_warriors_name},
{"Start singleplayer training game (creating, registering and starting game)": tuilib.rogue_newgame_singleplayer},
{"Create multiplayer game": tuilib.rogue_newgame_multiplayer},
{"Join (register) multiplayer game": tuilib.rogue_join_multiplayer_game},
{"Check my multiplayer games status / start": tuilib.play_multiplayer_game},
{"Check if somebody wants to buy your warrior (incoming bids)": tuilib.print_icoming_bids},
{"Place order to sell warrior": tuilib.sell_warrior},
{"Place order to buy someones warrior": tuilib.place_bid_on_warriror},
{"Check if somebody selling warrior": tuilib.find_warriors_asks},
{"Check / cancel my warriors trade orders": tuilib.warriors_orders_check},
# {"Manually exit the game (bailout)": "test"},
# {"Manually claim ROGUE coins for game (highlander)": "test"},
{"Exit": tuilib.exit}
]
def main():
while True:
operating_system = platform.system()
if operating_system != 'Win64' and operating_system != 'Windows':
os.system('clear')
else:
os.system('cls')
print(tuilib.colorize(header, 'pink'))
print(tuilib.colorize('TUI v0.0.3\n', 'green'))
menu_items_counter = 0
for item in menuItems:
if menu_items_counter == 0:
print("\nUtility:\n")
menu_items_counter = menu_items_counter + 1
print(tuilib.colorize("[" + str(menuItems.index(item)) + "] ", 'blue') + list(item.keys())[0])
if menu_items_counter == 6:
print("\nNew singleplayer game:\n")
if menu_items_counter == 7:
print("\nMultiplayer games:\n")
if menu_items_counter == 10:
print("\nDEX features:\n")
choice = input(">> ")
try:
if int(choice) < 0:
raise ValueError
# Call the matching function
if list(menuItems[int(choice)].keys())[0] == "Exit":
list(menuItems[int(choice)].values())[0]()
else:
list(menuItems[int(choice)].values())[0](rpc_connection)
except (ValueError, IndexError):
pass
if __name__ == "__main__":
while True:
chain = "ROGUE"
try:
print(tuilib.colorize("Welcome to the RogueCC TUI!\n"
"Please provide asset chain RPC connection details for initialization", "blue"))
rpc_connection = tuilib.def_credentials(chain)
rpclib.getinfo(rpc_connection)
# waiting until chain is in sync
while True:
have_blocks = rpclib.getinfo(rpc_connection)["blocks"]
longest_chain = rpclib.getinfo(rpc_connection)["longestchain"]
if have_blocks != longest_chain:
print(tuilib.colorize("ROGUE not synced yet.", "red"))
print("Have " + str(have_blocks) + " from " + str(longest_chain) + " blocks")
time.sleep(5)
else:
print(tuilib.colorize("Chain is synced!", "green"))
break
# checking if pubkey is set and set valid if not
info = rpclib.getinfo(rpc_connection)
if "pubkey" in info.keys():
print("Pubkey is already set")
else:
valid_address = rpc_connection.getaccountaddress("")
valid_pubkey = rpc_connection.validateaddress(valid_address)["pubkey"]
rpc_connection.setpubkey(valid_pubkey)
print(tuilib.colorize("Pubkey is succesfully set!", "green"))
# copy ROGUE config to current daemon directory if it's not here
tuilib.check_if_config_is_here(rpc_connection, "ROGUE")
except Exception:
print(tuilib.colorize("Cant connect to ROGUE daemon RPC! Please check if daemon is up.", "pink"))
tuilib.exit()
else:
print(tuilib.colorize("Succesfully connected!\n", "green"))
with (open("lib/logo.txt", "r")) as logo:
for line in logo:
print(line, end='')
time.sleep(0.04)
print("\n")
break
main()