Hush Full Node software. We were censored from Github, this is where all development happens now. https://hush.is
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3.4 KiB

Being a Hush Developer

Compiling Hush

Normal compiling is as simple as:

./build.sh

To make it use as many CPU threads as you have:

./build.sh -j$(nproc)  # assumes linux
./build.sh -j8 		  # use a fixed 8 threads, more portable

This is dangerous! You need about 2GB of RAM per thread, plus all the other programs and Operating System overhead. A good rule of thumb is:

Divide how many GBs of RAM you have by 2, subtract one. Use that many jobs.

Dealing with dependency changes

Let's say you change a dependency and want the compile to notice. If your change is outside of the main Hush source code, in ./src, simply running make will not notice, and sometimes not even build.sh. You can always do a fresh clone or make clean, but that will take a lot of time. Those methods are actually best for Continuous Integration systems, but to help reduce the time a developer has to wait, here are some PROTIPs.

If you are changing how a dependency is built, you should remove the entire directory like this:

rm -rf depends/work/build/x86_64-unknown-linux-gnu/wolfssl/

The above will delete the entire source code of wolfssl dependency on x86_64 but it will keep the tar.gz and you will not need to download it again. If you are testing a change in URL or SHA256, you will want to force it to download again:

rm -rf depends/sources/wolfssl*.tar.gz

Now when you run build.sh again, you will be able to test your changes.

Good Hygiene

To avoid weird build system issues, it's often good to run:

make clean

before you switch Git branches. Otherwise, the new branches Makefiles often are incompatible and make clean will be impossible, which can sometimes introduce weird bugs or make compiling really annoying. If make clean produces a compilation error, you just experienced it.

Switching branches

Switching branches and doing partial compiles in Hush source code can introduce weird bugs, which are fixed by running build.sh again. Additionally, it's a good idea to run make clean before you switch between branches.

Partial compiles

At any point, you can modify hush source code and then use make or build.sh to do a partial compile. The first is faster but the latter is more likely to work correctly in all circustances. Sometimes partial compiles break weird build system dependencies, and you must do a make clean first, or even git clean -fdx (look up what it means first!) to clean things. The nuclear option is to re-clone the repo, which sometimes is the least work to fix the problem.

Running make doesn't understand about dependency changes, such as Rust crates. A simple C/C++ change can be tested with just make but if you change the version of a dependency or something inside of Rust, you will need build.sh .

Generating new unix man pages

Make sure that you have updated all version numbers in hushd and compiled, then to generate new unix man pages for that version :

./util/gen-manpages.sh

Generating new debian packages

After successfully compiling Hush, you can generate a debian package of these binaries with:

./util/build-debian-package.sh

This command will not work on Mac OS X. Currently you cannot generate a Debian package from operating systems other than Linux. Oh well.

Updates to this document

If you think something else should be in this guide, please send your suggestions!

Gitea: https://git.hush.is/hush/hush3