2.2 KiB
Being a Hush Developer
Compiling Hush
Normal compiling is as simple as:
./build.sh
To make it use as many CPU threads as you have:
./build.sh -j$(nproc) # assumes linux
./build.sh -j8 # use a fixed 8 threads, more portable
Good Hygiene
To avoid weird build system issues, it's often good to run:
make clean
before you switch Git branches. Otherwise, the new branches Makefiles
often are incompatible and make clean
will be impossible, which can
sometimes introduce weird bugs or make compiling really annoying.
If make clean
produces a compilation error, you just experienced it.
Switching branches
Switching branches and doing partial compiles in Hush source code
can introduce weird bugs, which are fixed by running build.sh
again.
Additionally, it's a good idea to run make clean
before you switch
between branches.
Partial compiles
At any point, you can modify hush source code and then use make
or build.sh
to do a partial compile. The first is faster but the latter is more likely to
work correctly in all circustances. Sometimes partial compiles break weird
build system dependencies, and you must do a make clean
first, or even
git clean -fdx
(look up what it means first!) to clean things. The nuclear
option is to re-clone the repo, which sometimes is the least work to fix
the problem.
Running make
doesn't understand about dependency changes, such as Rust crates.
A simple C/C++ change can be tested with just make
but if you change the version
of a dependency or something inside of Rust, you will need build.sh
.
Generating new unix man pages
Make sure that you have updated all version numbers in hushd and compiled, then to generate new unix man pages for that version :
./contrib/devtools/gen-manpages.sh
Generating new debian packages
After successfully compiling Hush, you can generate a debian package of these binaries with:
./zcutil/build-debian-package.sh
This command will not work on Mac OS X. Currently you cannot generate a Debian package from operating systems other than Linux. Oh well.
Updates to this document
If you think something else should be in this guide, please send your suggestions!