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README.md

@ -181,4 +181,4 @@ This is why both techniques complement each other and have a greater privacy imp
## Current Implementations
There are currently 4(!) implementations of Sietch in Hush world, 2 inside of `hushd` internals and 2 for `SilentDragonLite` which uses raw transactions and not the RPC interface of `z_sendmany`. Each of the 2 implmentations has a static (drawing from a fixed pool of Sietch zaddrs) and a dynamic version (dynamically generating Sietch zaddrs at run-time). Currently the static implementations are in production as of `Hush 3.3.0` and `SilentDragonLite 1.1.3` and dynamic versions are mostly complete and undergoing performance testing.
There are currently 4(!) implementations of Sietch in Hush world, 2 inside of `hushd` internals and 2 for `SilentDragonLite` which uses raw transactions and not the RPC interface of `z_sendmany`. Each of the 2 implementations has a static (drawing from a fixed pool of Sietch zaddrs) and a dynamic version (dynamically generating Sietch zaddrs at run-time). Currently the static implementations are in production as of `Hush 3.3.0` and `SilentDragonLite 1.1.3` and dynamic versions are mostly complete and undergoing performance testing.

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