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Implemented dynamic pool reload.

pull/1040/head
XMRig 5 years ago
parent
commit
9c088eabc2
  1. 12
      src/base/net/Pools.cpp
  2. 6
      src/base/net/Pools.h
  3. 5
      src/common/interfaces/IControllerListener.h
  4. 18
      src/net/Network.cpp
  5. 42
      src/net/Network.h

12
src/base/net/Pools.cpp

@ -51,6 +51,16 @@ xmrig::Pool &xmrig::Pools::current()
}
bool xmrig::Pools::isEqual(const Pools &other) const
{
if (m_data.size() != other.m_data.size() || m_retries != other.m_retries || m_retryPause != other.m_retryPause) {
return false;
}
return std::equal(m_data.begin(), m_data.end(), other.m_data.begin());
}
bool xmrig::Pools::setUrl(const char *url)
{
if (m_data.empty() || m_data.back().isValid()) {
@ -144,7 +154,7 @@ void xmrig::Pools::load(const rapidjson::Value &pools)
}
void xmrig::Pools::print()
void xmrig::Pools::print() const
{
size_t i = 1;
for (const Pool &pool : m_data) {

6
src/base/net/Pools.h

@ -59,13 +59,17 @@ public:
inline void setVariant(const char *variant) { current().algorithm().parseVariant(variant); }
inline void setVariant(int variant) { current().algorithm().parseVariant(variant); }
inline bool operator!=(const Pools &other) const { return !isEqual(other); }
inline bool operator==(const Pools &other) const { return isEqual(other); }
bool isEqual(const Pools &other) const;
bool setUrl(const char *url);
IStrategy *createStrategy(IStrategyListener *listener) const;
rapidjson::Value toJSON(rapidjson::Document &doc) const;
size_t active() const;
void adjust(const Algorithm &algorithm);
void load(const rapidjson::Value &pools);
void print();
void print() const;
void setRetries(int retries);
void setRetryPause(int retryPause);

5
src/common/interfaces/IControllerListener.h

@ -5,7 +5,8 @@
* Copyright 2014-2016 Wolf9466 <https://github.com/OhGodAPet>
* Copyright 2016 Jay D Dee <jayddee246@gmail.com>
* Copyright 2017-2018 XMR-Stak <https://github.com/fireice-uk>, <https://github.com/psychocrypt>
* Copyright 2016-2018 XMRig <https://github.com/xmrig>, <support@xmrig.com>
* Copyright 2018-2019 SChernykh <https://github.com/SChernykh>
* Copyright 2016-2019 XMRig <https://github.com/xmrig>, <support@xmrig.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -34,7 +35,7 @@ class Config;
class IControllerListener
{
public:
virtual ~IControllerListener() {}
virtual ~IControllerListener() = default;
virtual void onConfigChanged(Config *config, Config *previousConfig) = 0;
};

18
src/net/Network.cpp

@ -47,6 +47,7 @@ xmrig::Network::Network(Controller *controller) :
m_donate(nullptr)
{
Workers::setListener(this);
controller->addListener(this);
const Pools &pools = controller->config()->pools();
m_strategy = pools.createStrategy(this);
@ -64,6 +65,7 @@ xmrig::Network::Network(Controller *controller) :
xmrig::Network::~Network()
{
delete m_strategy;
}
@ -104,6 +106,22 @@ void xmrig::Network::onActive(IStrategy *strategy, Client *client)
}
void xmrig::Network::onConfigChanged(Config *config, Config *previousConfig)
{
if (config->pools() == previousConfig->pools() || !config->pools().active()) {
return;
}
m_strategy->stop();
config->pools().print();
delete m_strategy;
m_strategy = config->pools().createStrategy(this);
connect();
}
void xmrig::Network::onJob(IStrategy *strategy, Client *client, const Job &job)
{
if (m_donate && m_donate->isActive() && m_donate != strategy) {

42
src/net/Network.h

@ -31,6 +31,7 @@
#include "api/NetworkState.h"
#include "common/interfaces/IControllerListener.h"
#include "common/interfaces/IStrategyListener.h"
#include "interfaces/IJobResultListener.h"
@ -42,36 +43,37 @@ class Controller;
class IStrategy;
class Network : public IJobResultListener, public IStrategyListener
class Network : public IJobResultListener, public IStrategyListener, public IControllerListener
{
public:
Network(Controller *controller);
~Network() override;
Network(Controller *controller);
~Network() override;
void connect();
void stop();
void connect();
void stop();
protected:
void onActive(IStrategy *strategy, Client *client) override;
void onJob(IStrategy *strategy, Client *client, const Job &job) override;
void onJobResult(const JobResult &result) override;
void onPause(IStrategy *strategy) override;
void onResultAccepted(IStrategy *strategy, Client *client, const SubmitResult &result, const char *error) override;
void onActive(IStrategy *strategy, Client *client) override;
void onConfigChanged(Config *config, Config *previousConfig) override;
void onJob(IStrategy *strategy, Client *client, const Job &job) override;
void onJobResult(const JobResult &result) override;
void onPause(IStrategy *strategy) override;
void onResultAccepted(IStrategy *strategy, Client *client, const SubmitResult &result, const char *error) override;
private:
constexpr static int kTickInterval = 1 * 1000;
constexpr static int kTickInterval = 1 * 1000;
bool isColors() const;
void setJob(Client *client, const Job &job, bool donate);
void tick();
bool isColors() const;
void setJob(Client *client, const Job &job, bool donate);
void tick();
static void onTick(uv_timer_t *handle);
static void onTick(uv_timer_t *handle);
Controller *m_controller;
IStrategy *m_donate;
IStrategy *m_strategy;
NetworkState m_state;
uv_timer_t m_timer;
Controller *m_controller;
IStrategy *m_donate;
IStrategy *m_strategy;
NetworkState m_state;
uv_timer_t m_timer;
};

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