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struct games_state *rs,

jl777
jl777 5 years ago
parent
commit
30df5445c7
  1. 14
      src/cc/tetris.c

14
src/cc/tetris.c

@ -295,7 +295,7 @@ static void tg_hold(struct games_state *rs,tetris_game *obj)
/*
Perform the action specified by the move.
*/
static void tg_handle_move(tetris_game *obj, tetris_move move)
static void tg_handle_move(struct games_state *rs,tetris_game *obj, tetris_move move)
{
switch (move) {
case TM_LEFT:
@ -305,7 +305,7 @@ static void tg_handle_move(tetris_game *obj, tetris_move move)
tg_move(obj, 1);
break;
case TM_DROP:
tg_down(obj);
tg_down(rs,obj);
break;
case TM_CLOCK:
tg_rotate(obj, 1);
@ -314,7 +314,7 @@ static void tg_handle_move(tetris_game *obj, tetris_move move)
tg_rotate(obj, -1);
break;
case TM_HOLD:
tg_hold(obj);
tg_hold(rs,obj);
break;
default:
// pass
@ -420,7 +420,7 @@ bool tg_tick(struct games_state *rs,tetris_game *obj, tetris_move move)
tg_do_gravity_tick(rs,obj);
// Handle input.
tg_handle_move(obj, move);
tg_handle_move(rs,obj, move);
// Check for cleared lines
lines_cleared = tg_check_lines(obj);
@ -444,7 +444,7 @@ void tg_init(struct games_state *rs,tetris_game *obj, int rows, int cols)
obj->lines_remaining = LINES_PER_LEVEL;
//srand(time(NULL));
tg_new_falling(rs,obj);
tg_new_falling(ts,obj);
tg_new_falling(rs,obj);
obj->stored.typ = -1;
obj->stored.ori = 0;
obj->stored.loc.row = 0;
@ -728,9 +728,9 @@ int tetris(int argc, char **argv)
fclose(f);
} else {
// Otherwise create new game.
tg = tg_create(22, 10);
tg = tg_create(rs,22, 10);
}*/
tg = tg_create(22, 10);
tg = tg_create(rs,22, 10);
// NCURSES initialization:
initscr(); // initialize curses

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