Browse Source

Tweaks

jl777
jl777 5 years ago
parent
commit
317b1a2498
  1. 222
      src/cc/gamescc.cpp
  2. 12
      src/cc/gamescc.h
  3. 71
      src/cc/rogue_rpc.cpp
  4. 12
      src/cc/tetris.c
  5. 232
      src/cc/tetris.cpp
  6. 14
      src/cc/tetris.h

222
src/cc/gamescc.cpp

@ -16,6 +16,9 @@
#include "gamescc.h"
#include "tetris.c" // replace with game code
int32_t GAMEDATA(struct games_player *P,void *ptr);
void GAMEJSON(UniValue &obj,struct games_player *P);
uint64_t _games_rngnext(uint64_t initseed)
{
uint16_t seeds[4]; int32_t i;
@ -92,19 +95,6 @@ gamesevent games_readevent(struct games_state *rs)
//_quit();
return(27);
}
/*if ( rs != 0 && rs->guiflag != 0 )
{
if ( rs->num < sizeof(rs->buffered) )
{
rs->buffered[rs->num++] = ch;
if ( rs->num > (sizeof(rs->buffered)*9)/10 && rs->needflush == 0 )
{
rs->needflush = (uint32_t)time(NULL);
//fprintf(stderr,"needflush.%u %d of %d\n",rs->needflush,rs->num,(int32_t)sizeof(rs->buffered));
//sleep(3);
}
} else fprintf(stderr,"buffer filled without flushed\n");
}*/
} else fprintf(stderr,"readchar rs.%p non-gui error?\n",rs);
return(ch);
}
@ -121,7 +111,6 @@ int32_t games_replay2(uint8_t *newdata,uint64_t seed,gamesevent *keystrokes,int3
{
rs->P = *player;
rs->restoring = 1;
//fprintf(stderr,"restore player packsize.%d HP.%d\n",rs->P.packsize,rs->P.hitpoints);
if ( rs->P.packsize > MAXPACK )
rs->P.packsize = MAXPACK;
}
@ -150,14 +139,15 @@ int32_t games_replay2(uint8_t *newdata,uint64_t seed,gamesevent *keystrokes,int3
/*if ( (fp= fopen("checkfile","wb")) != 0 )
{
//save_file(rs,fp,0);
//fprintf(stderr,"gold.%d hp.%d strength.%d/%d level.%d exp.%d dungeon.%d data[%d]\n",rs->P.gold,rs->P.hitpoints,rs->P.strength&0xffff,rs->P.strength>>16,rs->P.level,rs->P.experience,rs->P.dungeonlevel,rs->playersize);
if ( newdata != 0 && rs->playersize > 0 )
memcpy(newdata,rs->playerdata,rs->playersize);
}*/
if ( ptr != 0 )
{
// extract data from ptr
if ( newdata != 0 && rs->playersize > 0 )
if ( GAMEDATA(&rs->P,ptr) < 0 )
memset(&rs->P,0,sizeof(rs->P));
else if ( newdata != 0 && rs->playersize > 0 )
memcpy(newdata,rs->playerdata,rs->playersize);
free(ptr);
}
@ -695,7 +685,6 @@ UniValue games_playerobj(std::vector<uint8_t> playerdata,uint256 playertxid,uint
}
datastr[i<<1] = 0;
}
int32_t gold,hitpoints,strength,level,experience,packsize,dungeonlevel,pad;
for (i=0; i<P.packsize&&i<MAXPACK; i++)
{
games_packitemstr(packitemstr,&P.gamespack[i]);
@ -742,13 +731,7 @@ UniValue games_playerobj(std::vector<uint8_t> playerdata,uint256 playertxid,uint
free(datastr);
}
obj.push_back(Pair("pack",a));
obj.push_back(Pair("packsize",(int64_t)P.packsize));
obj.push_back(Pair("hitpoints",(int64_t)P.hitpoints));
obj.push_back(Pair("strength",(int64_t)(P.strength&0xffff)));
obj.push_back(Pair("maxstrength",(int64_t)(P.strength>>16)));
obj.push_back(Pair("level",(int64_t)P.level));
obj.push_back(Pair("experience",(int64_t)P.experience));
obj.push_back(Pair("dungeonlevel",(int64_t)P.dungeonlevel));
GAMEPLAYERJSON(obj,&P);
obj.push_back(Pair("chain",symbol));
obj.push_back(Pair("pname",pname));
return(obj);
@ -834,6 +817,24 @@ int32_t games_iamregistered(int32_t maxplayers,uint256 gametxid,CTransaction tx,
return(0);
}
int64_t games_buyins(uint256 gametxid)
{
int32_t i,vout; uint256 spenttxid,hashBlock; CTransaction spenttx; int64_t buyins = 0;
for (i=0; i<maxplayers; i++)
{
vout = i+1;
if ( myIsutxo_spent(spenttxid,gametxid,vout) >= 0 )
{
if ( myGetTransaction(spenttxid,spenttx,hashBlock) != 0 && spenttx.vout.size() > 0 )
{
if ( spenttx.vout[0].nValue > GAMES_REGISTRATIONSIZE )
buyins += (spenttx.vout[0].nValue - GAMES_REGISTRATIONSIZE);
} //else fprintf(stderr,"cant find spenttxid.%s\n",spenttxid.GetHex().c_str());
} //else fprintf(stderr,"vout %d is unspent\n",vout);
}
return(buyins);
}
uint64_t games_gamefields(UniValue &obj,int64_t maxplayers,int64_t buyin,uint256 gametxid,char *mygamesaddr)
{
CBlockIndex *pindex; int32_t ht,openslots,delay,numplayers; uint256 hashBlock; uint64_t seed=0; char cmd[512]; CTransaction tx;
@ -861,6 +862,7 @@ uint64_t games_gamefields(UniValue &obj,int64_t maxplayers,int64_t buyin,uint256
obj.push_back(Pair("alive",games_playersalive(openslots,numplayers,gametxid,maxplayers,ht,tx)));
obj.push_back(Pair("openslots",openslots));
obj.push_back(Pair("numplayers",numplayers));
obj.push_back(Pair("buyins",ValueFromAmount(game_buyins(gametxid))));
}
obj.push_back(Pair("maxplayers",maxplayers));
obj.push_back(Pair("buyin",ValueFromAmount(buyin)));
@ -885,6 +887,27 @@ UniValue games_playerinfo(uint64_t txfee,struct CCcontract_info *cp,cJSON *param
} else return(cclib_error(result,"couldnt reparse params"));
}
void disp_gamesplayerdata(std::vector<uint8_t> playerdata)
{
struct games_player P; int32_t i; char packitemstr[512],line[512];
if ( playerdata.size() > 0 )
{
for (i=0; i<playerdata.size(); i++)
{
((uint8_t *)&P)[i] = playerdata[i];
fprintf(stderr,"%02x",playerdata[i]);
}
disp_gamesplayer(str,&P);
fprintf(stderr,"%s\n",str);
for (i=0; i<P.packsize&&i<MAXPACK; i++)
{
games_packitemstr(packitemstr,&P.gamespack[i]);
fprintf(stderr,"%d: %s\n",i,packitemstr);
}
fprintf(stderr,"\n");
}
}
int32_t games_playerdataspend(CMutableTransaction &mtx,uint256 playertxid,int32_t vout,uint256 origplayergame)
{
int64_t txfee = 10000; CTransaction tx; uint256 hashBlock;
@ -1308,6 +1331,81 @@ UniValue games_keystrokes(uint64_t txfee,struct CCcontract_info *cp,cJSON *param
} else return(cclib_error(result,"couldnt reparse params"));
}
gamesevent *games_extractgame(int32_t makefiles,char *str,int32_t *numkeysp,std::vector<uint8_t> &newdata,uint64_t &seed,uint256 &playertxid,struct CCcontract_info *cp,uint256 gametxid,char *gamesaddr)
{
CPubKey gamespk; int32_t i,num,retval,maxplayers,gameheight,batonht,batonvout,numplayers,regslot,numkeys,err; std::string symbol,pname; CTransaction gametx; int64_t buyin,batonvalue; char fname[64]; gamesevent *keystrokes = 0; std::vector<uint8_t> playerdata; uint256 batontxid; FILE *fp; uint8_t newplayer[10000]; struct games_player P,endP;
gamespk = GetUnspendable(cp,0);
*numkeysp = 0;
seed = 0;
num = numkeys = 0;
playertxid = zeroid;
str[0] = 0;
if ( (err= games_isvalidgame(cp,gameheight,gametx,buyin,maxplayers,gametxid,0)) == 0 )
{
if ( (retval= games_findbaton(cp,playertxid,&keystrokes,numkeys,regslot,playerdata,batontxid,batonvout,batonvalue,batonht,gametxid,gametx,maxplayers,gamesaddr,numplayers,symbol,pname)) == 0 )
{
UniValue obj;
//fprintf(stderr,"got baton\n");
seed = games_gamefields(obj,maxplayers,buyin,gametxid,gamesaddr);
//fprintf(stderr,"(%s) found baton %s numkeys.%d seed.%llu playerdata.%d playertxid.%s\n",pname.size()!=0?pname.c_str():Games_pname.c_str(),batontxid.ToString().c_str(),numkeys,(long long)seed,(int32_t)playerdata.size(),playertxid.GetHex().c_str());
memset(&P,0,sizeof(P));
if ( playerdata.size() > 0 )
{
for (i=0; i<playerdata.size(); i++)
((uint8_t *)&P)[i] = playerdata[i];
}
if ( keystrokes != 0 && numkeys != 0 )
{
if ( makefiles != 0 )
{
sprintf(fname,"%s.%llu.0",GAMENAME,(long long)seed);
if ( (fp= fopen(fname,"wb")) != 0 )
{
if ( fwrite(keystrokes,sizeof(*keystrokes),numkeys,fp) != numkeys )
fprintf(stderr,"error writing %s\n",fname);
fclose(fp);
}
sprintf(fname,"%s.%llu.player",GAMENAME,(long long)seed);
if ( (fp= fopen(fname,"wb")) != 0 )
{
if ( fwrite(&playerdata[0],1,(int32_t)playerdata.size(),fp) != playerdata.size() )
fprintf(stderr,"error writing %s\n",fname);
fclose(fp);
}
}
//fprintf(stderr,"call replay2\n");
num = games_replay2(newplayer,seed,keystrokes,numkeys,playerdata.size()==0?0:&P,0);
newdata.resize(num);
for (i=0; i<num; i++)
{
newdata[i] = newplayer[i];
((uint8_t *)&endP)[i] = newplayer[i];
}
if ( disp_gamesplayer(str,&endP) < 0 )
{
sprintf(str,"zero value character -> no playerdata\n");
newdata.resize(0);
*numkeysp = numkeys;
return(keystrokes);
}
else
{
*numkeysp = numkeys;
return(keystrokes);
}
} else num = 0;
}
else
{
fprintf(stderr,"extractgame: couldnt find baton keystrokes.%p retval.%d\n",keystrokes,retval);
if ( keystrokes != 0 )
free(keystrokes), keystrokes = 0;
}
} else fprintf(stderr,"extractgame: invalid game\n");
//fprintf(stderr,"extract %s\n",gametxid.GetHex().c_str());
return(0);
}
UniValue games_extract(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
{
UniValue result(UniValue::VOBJ); CPubKey pk,gamespk; int32_t i,n,numkeys,flag = 0; uint64_t seed; char str[512],gamesaddr[64],*pubstr,*hexstr; gamesevent *keystrokes = 0; std::vector<uint8_t> newdata; uint256 gametxid,playertxid; FILE *fp; uint8_t pub33[33];
@ -1380,7 +1478,7 @@ UniValue games_extract(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
return(result);
}
UniValue games_finish(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
UniValue games_finish(uint64_t txfee,struct CCcontract_info *cp,cJSON *params,char *method)
{
//vin0 -> highlander vout from creategame TCBOO
//vin1 -> keystrokes baton of completed game, must be last to quit or first to win, only spent registration batons matter. If more than 60 blocks since last keystrokes, it is forfeit
@ -1393,8 +1491,8 @@ UniValue games_finish(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
// vout0 -> playerdata marker
// vout0 -> 1% ingame gold
// get any playerdata, get all keystrokes, replay game and compare final state
CMutableTransaction mtx = CreateNewContextualCMutableTransaction(Params().GetConsensus(), komodo_nextheight()); char *method = (char *)"bailout";
UniValue result(UniValue::VOBJ); std::string rawtx,symbol,pname; CTransaction gametx; uint64_t seed; int64_t buyin,batonvalue,inputsum,cashout=0,CCchange=0; int32_t i,err,gameheight,tmp,numplayers,regslot,n,num,dungeonlevel,numkeys,maxplayers,batonht,batonvout; char mygamesaddr[64]; gamesevent *keystrokes = 0; std::vector<uint8_t> playerdata,newdata,nodata; uint256 batontxid,playertxid,gametxid; CPubKey mypk,gamespk; uint8_t player[10000],mypriv[32],funcid;
CMutableTransaction mtx = CreateNewContextualCMutableTransaction(Params().GetConsensus(), komodo_nextheight());
UniValue result(UniValue::VOBJ); std::string rawtx,symbol,pname; CTransaction gametx; uint64_t seed; int64_t buyin,batonvalue,inputsum,cashout=0,CCchange=0; int32_t i,err,gameheight,tmp,numplayers,regslot,n,num,numkeys,maxplayers,batonht,batonvout; char mygamesaddr[64]; gamesevent *keystrokes = 0; std::vector<uint8_t> playerdata,newdata,nodata; uint256 batontxid,playertxid,gametxid; CPubKey mypk,gamespk; uint8_t player[10000],mypriv[32],funcid;
struct CCcontract_info *cpTokens, tokensC;
if ( txfee == 0 )
@ -1452,11 +1550,10 @@ UniValue games_finish(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
newdata[i] = player[i];
((uint8_t *)&P)[i] = player[i];
}
if ( (P.gold <= 0 || P.hitpoints <= 0 || (P.strength&0xffff) <= 0 || P.level <= 0 || P.experience <= 0 || P.dungeonlevel <= 0) )
if ( disp_gamesplayer(str,&P) < 0 )
{
//fprintf(stderr,"zero value character was killed -> no playerdata\n");
newdata.resize(0);
//P.gold = (P.gold * 8) / 10;
}
else
{
@ -1464,7 +1561,7 @@ UniValue games_finish(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
mtx.vout.push_back(MakeCC1vout(EVAL_TOKENS, txfee, GetUnspendable(cpTokens,NULL))); // marker to token cc addr, burnable and validated
mtx.vout.push_back(MakeTokensCC1vout(cp->evalcode,1,mypk));
cashout = games_cashout(&P);
fprintf(stderr,"\nextracted $$$gold.%d -> %.8f GAME hp.%d strength.%d/%d level.%d exp.%d dl.%d n.%d amulet.%d\n",P.gold,(double)cashout/COIN,P.hitpoints,P.strength&0xffff,P.strength>>16,P.level,P.experience,P.dungeonlevel,n,P.amulet);
fprintf(stderr,"\ncashout %.8f extracted %s\n",(double)cashout/COIN,str);
if ( funcid == 'H' && maxplayers > 1 )
{
if ( P.amulet == 0 )
@ -1474,7 +1571,7 @@ UniValue games_finish(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
else if ( games_playersalive(tmp,tmp,gametxid,maxplayers,gameheight,gametx) > 1 )
return(cclib_error(result,"highlander must be a winner or last one standing"));
}
cashout += numplayers * buyin;
cashout += games_buyins(gametxid);//numplayers * buyin;
}
if ( cashout > 0 )
{
@ -1516,6 +1613,16 @@ UniValue games_finish(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
return(result);
}
UniValue games_bailout(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
{
return(games_finish(txfee,cp,params,"bailout"));
}
UniValue games_highlander(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
{
return(games_finish(txfee,cp,params,"highlander"));
}
UniValue games_players(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
{
UniValue result(UniValue::VOBJ),a(UniValue::VARR); int64_t buyin; uint256 tokenid,gametxid,txid,hashBlock; CTransaction playertx,tx; int32_t maxplayers,vout,numvouts; std::vector<uint8_t> playerdata; CPubKey gamespk,mypk,pk; std::string symbol,pname; char coinaddr[64];
@ -1638,6 +1745,59 @@ UniValue games_fund(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
return(result);
}
int32_t games_playerdata_validate(int64_t *cashoutp,uint256 &playertxid,struct CCcontract_info *cp,std::vector<uint8_t> playerdata,uint256 gametxid,CPubKey pk)
{
static uint32_t good,bad; static uint256 prevgame;
char str[512],gamesaddr[64],str2[67],fname[64]; gamesevent *keystrokes; int32_t i,numkeys; std::vector<uint8_t> newdata; uint64_t seed; CPubKey gamespk; struct games_player P;
*cashoutp = 0;
gamespk = GetUnspendable(cp,0);
GetCCaddress1of2(cp,gamesaddr,gamespk,pk);
if ( (keystrokes= games_extractgame(0,str,&numkeys,newdata,seed,playertxid,cp,gametxid,gamesaddr)) != 0 )
{
free(keystrokes);
sprintf(fname,"%s.%llu.pack",GAMENAME,(long long)seed);
remove(fname);
for (i=0; i<newdata.size(); i++)
((uint8_t *)&P)[i] = newdata[i];
*cashoutp = games_cashout(&P);
if ( newdata == playerdata )
{
if ( gametxid != prevgame )
{
prevgame = gametxid;
good++;
}
return(0);
}
if ( disp_gamesplayer(str,&P) < 0 )
{
if ( newdata.size() == 0 )
{
if ( gametxid != prevgame )
{
prevgame = gametxid;
good++;
}
*cashoutp = 0;
return(0);
}
}
if ( gametxid != prevgame )
{
prevgame = gametxid;
bad++;
disp_gamesplayerdata(newdata);
disp_gamesplayerdata(playerdata);
fprintf(stderr,"%s playerdata: %s\n",gametxid.GetHex().c_str(),str);
fprintf(stderr,"newdata[%d] != playerdata[%d], numkeys.%d %s pub.%s playertxid.%s good.%d bad.%d\n",(int32_t)newdata.size(),(int32_t)playerdata.size(),numkeys,gamesaddr,pubkey33_str(str2,(uint8_t *)&pk),playertxid.GetHex().c_str(),good,bad);
}
}
sprintf(fname,"%s.%llu.pack",GAMENAME,(long long)seed);
remove(fname);
//fprintf(stderr,"no keys games_extractgame %s\n",gametxid.GetHex().c_str());
return(-1);
}
#endif

12
src/cc/gamescc.h

@ -42,7 +42,8 @@ std::string Games_pname;
{ (char *)MYCCNAME, (char *)"playerinfo", (char *)"playertxid", 1, 1, ' ', EVAL_GAMES }, \
{ (char *)MYCCNAME, (char *)"gameinfo", (char *)"gametxid", 1, 1, ' ', EVAL_GAMES }, \
{ (char *)MYCCNAME, (char *)"keystrokes", (char *)"txid,hexstr", 2, 2, 'K', EVAL_GAMES }, \
{ (char *)MYCCNAME, (char *)"finish", (char *)"gametxid", 1, 1, 'Q', EVAL_GAMES }, \
{ (char *)MYCCNAME, (char *)"bailout", (char *)"gametxid", 1, 1, 'Q', EVAL_GAMES }, \
{ (char *)MYCCNAME, (char *)"highlander", (char *)"gametxid", 1, 1, 'H', EVAL_GAMES }, \
{ (char *)MYCCNAME, (char *)"events", (char *)"eventshex [gametxid [eventid]]", 1, 3, ' ', EVAL_GAMES }, \
{ (char *)MYCCNAME, (char *)"extract", (char *)"gametxid [pubkey]", 1, 2, ' ', EVAL_GAMES }, \
{ (char *)MYCCNAME, (char *)"register", (char *)"gametxid [playertxid]", 1, 2, 'R', EVAL_GAMES },
@ -59,7 +60,8 @@ UniValue games_newgame(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
UniValue games_playerinfo(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
UniValue games_gameinfo(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
UniValue games_keystrokes(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
UniValue games_finish(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
UniValue games_bailout(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
UniValue games_highlander(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
UniValue games_events(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
UniValue games_extract(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
UniValue games_register(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
@ -93,8 +95,10 @@ if ( cp->evalcode == EVAL_GAMES ) \
return(games_keystrokes(txfee,cp,params)); \
else if ( strcmp(method,"extract") == 0 ) \
return(games_extract(txfee,cp,params)); \
else if ( strcmp(method,"finish") == 0 ) \
return(games_finish(txfee,cp,params)); \
else if ( strcmp(method,"bailout") == 0 ) \
return(games_bailout(txfee,cp,params)); \
else if ( strcmp(method,"highlander") == 0 ) \
return(games_highlander(txfee,cp,params)); \
else if ( strcmp(method,"fund") == 0 ) \
return(games_fund(txfee,cp,params)); \
else \

71
src/cc/rogue_rpc.cpp

@ -283,6 +283,24 @@ int32_t rogue_iamregistered(int32_t maxplayers,uint256 gametxid,CTransaction tx,
return(0);
}
int64_t rogue_buyins(uint256 gametxid)
{
int32_t i,vout; uint256 spenttxid,hashBlock; CTransaction spenttx; int64_t buyins = 0;
for (i=0; i<maxplayers; i++)
{
vout = i+1;
if ( myIsutxo_spent(spenttxid,gametxid,vout) >= 0 )
{
if ( myGetTransaction(spenttxid,spenttx,hashBlock) != 0 && spenttx.vout.size() > 0 )
{
if ( spenttx.vout[0].nValue > ROGUE_REGISTRATIONSIZE )
buyins += (spenttx.vout[0].nValue - ROGUE_REGISTRATIONSIZE);
} //else fprintf(stderr,"cant find spenttxid.%s\n",spenttxid.GetHex().c_str());
} //else fprintf(stderr,"vout %d is unspent\n",vout);
}
return(buyins);
}
int32_t rogue_isvalidgame(struct CCcontract_info *cp,int32_t &gameheight,CTransaction &tx,int64_t &buyin,int32_t &maxplayers,uint256 txid,int32_t unspentv0)
{
uint256 hashBlock; int32_t i,numvouts; char coinaddr[64]; CPubKey roguepk; uint64_t txfee = 10000;
@ -690,6 +708,7 @@ uint64_t rogue_gamefields(UniValue &obj,int64_t maxplayers,int64_t buyin,uint256
obj.push_back(Pair("alive",rogue_playersalive(openslots,numplayers,gametxid,maxplayers,ht,tx)));
obj.push_back(Pair("openslots",openslots));
obj.push_back(Pair("numplayers",numplayers));
obj.push_back(Pair("buyins",ValueFromAmount(rogue_buyins(gametxid))));
}
obj.push_back(Pair("maxplayers",maxplayers));
obj.push_back(Pair("buyin",ValueFromAmount(buyin)));
@ -1093,6 +1112,20 @@ UniValue rogue_extract(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
return(result);
}
int64_t rogue_cashout(struct rogue_player *P)
{
int32_t dungeonlevel; int64_t mult = 10;
if ( P->amulet != 0 )
mult *= 5;
dungeonlevel = P->dungeonlevel;
if ( P->amulet != 0 && dungeonlevel < 26 )
dungeonlevel = 26;
if ( dungeonlevel > 42 )
dungeonlevel = 42;
cashout = (uint64_t)P->gold * P->gold * mult * dungeonlevel;
return(cashout);
}
int32_t rogue_playerdata_validate(int64_t *cashoutp,uint256 &playertxid,struct CCcontract_info *cp,std::vector<uint8_t> playerdata,uint256 gametxid,CPubKey pk)
{
static uint32_t good,bad; static uint256 prevgame;
@ -1105,17 +1138,9 @@ int32_t rogue_playerdata_validate(int64_t *cashoutp,uint256 &playertxid,struct C
free(keystrokes);
sprintf(fname,"rogue.%llu.pack",(long long)seed);
remove(fname);
for (i=0; i<newdata.size(); i++)
((uint8_t *)&P)[i] = newdata[i];
if ( P.amulet != 0 )
mult *= 5;
dungeonlevel = P.dungeonlevel;
if ( P.amulet != 0 && dungeonlevel < 26 )
dungeonlevel = 26;
if ( dungeonlevel > 42 )
dungeonlevel = 42;
*cashoutp = (uint64_t)P.gold * P.gold * mult * dungeonlevel;
*cashoutp = rogue_cashout(&P);
if ( newdata == playerdata )
{
if ( gametxid != prevgame )
@ -1206,16 +1231,10 @@ UniValue rogue_finishgame(uint64_t txfee,struct CCcontract_info *cp,cJSON *param
result.push_back(Pair("name","rogue"));
result.push_back(Pair("method",method));
result.push_back(Pair("myrogueaddr",myrogueaddr));
mult = 10; //100000;
if ( strcmp(method,"bailout") == 0 )
{
funcid = 'Q';
mult = 10; //100000;
}
else
{
funcid = 'H';
mult = 20; //200000;
}
else funcid = 'H';
if ( params != 0 && (n= cJSON_GetArraySize(params)) > 0 )
{
if ( n > 0 )
@ -1264,13 +1283,10 @@ UniValue rogue_finishgame(uint64_t txfee,struct CCcontract_info *cp,cJSON *param
cpTokens = CCinit(&tokensC, EVAL_TOKENS);
mtx.vout.push_back(MakeCC1vout(EVAL_TOKENS, txfee, GetUnspendable(cpTokens,NULL))); // marker to token cc addr, burnable and validated
mtx.vout.push_back(MakeTokensCC1vout(cp->evalcode,1,mypk));
if ( P.amulet != 0 )
mult *= 5;
dungeonlevel = P.dungeonlevel;
if ( P.amulet != 0 && dungeonlevel < 26 )
dungeonlevel = 26;
cashout = (uint64_t)P.gold * P.gold * mult * dungeonlevel;
cashout = rogue_cashout(&P);
fprintf(stderr,"\nextracted $$$gold.%d -> %.8f ROGUE hp.%d strength.%d/%d level.%d exp.%d dl.%d n.%d amulet.%d\n",P.gold,(double)cashout/COIN,P.hitpoints,P.strength&0xffff,P.strength>>16,P.level,P.experience,P.dungeonlevel,n,P.amulet);
if ( komodo_nextheight() > 77777 && cashout > ROGUE_MAXCASHOUT )
cashout = ROGUE_MAXCASHOUT;
if ( funcid == 'H' && maxplayers > 1 )
{
if ( P.amulet == 0 )
@ -1280,12 +1296,11 @@ UniValue rogue_finishgame(uint64_t txfee,struct CCcontract_info *cp,cJSON *param
else if ( rogue_playersalive(tmp,tmp,gametxid,maxplayers,gameheight,gametx) > 1 )
return(cclib_error(result,"highlander must be a winner or last one standing"));
}
cashout *= 2;
cashout += numplayers * buyin;
}
if ( cashout > 0 )
{
if ( komodo_nextheight() > 77777 && cashout > ROGUE_MAXCASHOUT )
cashout = ROGUE_MAXCASHOUT;
if ( (inputsum= AddCClibInputs(cp,mtx,roguepk,cashout,60,cp->unspendableCCaddr)) > cashout )
CCchange = (inputsum - cashout);
else fprintf(stderr,"couldnt find enough utxos\n");
@ -1598,13 +1613,13 @@ bool rogue_validate(struct CCcontract_info *cp,int32_t height,Eval *eval,const C
if ( enabled != 0 )
return eval->Invalid("mismatched playerdata");
}
if ( height > 777777 && cashout > ROGUE_MAXCASHOUT )
cashout = ROGUE_MAXCASHOUT;
if ( funcid == 'H' )
{
cashout *= 2;
//cashout += numplayers * buyin;
cashout += rogue_buyins(gametxid);
}
if ( height > 777777 && cashout > ROGUE_MAXCASHOUT )
cashout = ROGUE_MAXCASHOUT;
sprintf(cashstr,"tokentx.(%c) decoded.%d ht.%d txid.%s %.8f vs vout2 %.8f",tokentx,decoded,height,txid.GetHex().c_str(),(double)cashout/COIN,(double)tx.vout[2].nValue/COIN);
if ( strcmp(laststr,cashstr) != 0 )
{

12
src/cc/tetris.c

@ -7,12 +7,20 @@
also, the standalone game needs to support argv of seed gametxid, along with replay args
*/
static int random_tetromino(struct games_state *rs)
int random_tetromino(struct games_state *rs)
{
rs->seed = _games_rngnext(rs->seed);
return(rs->seed % NUM_TETROMINOS);
}
int32_t tetrisdata(struct games_player *P,void *ptr)
{
tetris_game *tg = ptr;
P->gold = tg->points;
P->dungeonlevel = tg->level;
return(0);
}
/***************************************************************************/
/** https://github.com/brenns10/tetris
@file main.c
@ -676,7 +684,7 @@ void *gamesiterate(struct games_state *rs)
if ( rs->guiflag != 0 )
{
#ifdef STANDALONE
sleep_milli(10);
sleep_milli(25);
c = games_readevent(rs);
if ( c <= 0x7f || skipcount == 0x3fff )
{

232
src/cc/tetris.cpp

@ -14,14 +14,37 @@
* *
******************************************************************************/
int32_t games_findbaton(struct CCcontract_info *cp,uint256 &playertxid,gamesevent **keystrokesp,int32_t &numkeys,int32_t &regslot,std::vector<uint8_t> &playerdata,uint256 &batontxid,int32_t &batonvout,int64_t &batonvalue,int32_t &batonht,uint256 gametxid,CTransaction gametx,int32_t maxplayers,char *destaddr,int32_t &numplayers,std::string &symbol,std::string &pname);
int32_t games_isvalidgame(struct CCcontract_info *cp,int32_t &gameheight,CTransaction &tx,int64_t &buyin,int32_t &maxplayers,uint256 txid,int32_t unspentv0);
uint64_t games_gamefields(UniValue &obj,int64_t maxplayers,int64_t buyin,uint256 gametxid,char *mygamesaddr);
// game specific code for daemon
void games_packitemstr(char *packitemstr,struct games_packitem *item)
{
sprintf(packitemstr,"not yet");
sprintf(packitemstr,"");
}
int64_t games_cashout(struct games_player *P)
{
int32_t dungeonlevel = P->dungeonlevel; int64_t mult=1000,cashout = 0;
cashout = (uint64_t)P->gold * mult * dungeonlevel * dungeonlevel;
return(cashout);
}
void tetrisjson(UniValue &obj,struct games_player *P)
{
obj.push_back(Pair("packsize",(int64_t)P->packsize));
obj.push_back(Pair("hitpoints",(int64_t)P->hitpoints));
obj.push_back(Pair("strength",(int64_t)(P->strength&0xffff)));
obj.push_back(Pair("maxstrength",(int64_t)(P->strength>>16)));
obj.push_back(Pair("level",(int64_t)P->level));
obj.push_back(Pair("experience",(int64_t)P->experience));
obj.push_back(Pair("dungeonlevel",(int64_t)P->dungeonlevel));
}
int32_t disp_gamesplayer(char *str,struct games_player *P)
{
str[0] = 0;
if ( P->gold <= 0 || P->hitpoints <= 0 || (P->strength&0xffff) <= 0 || P->level <= 0 || P->experience <= 0 || P->dungeonlevel <= 0 )
return(-1);
sprintf(str," <- playerdata: gold.%d hp.%d strength.%d/%d level.%d exp.%d dl.%d",P->gold,P->hitpoints,P->strength&0xffff,P->strength>>16,P->level,P->experience,P->dungeonlevel);
return(0);
}
int32_t games_payloadrecv(CPubKey pk,uint32_t timestamp,std::vector<uint8_t> payload)
@ -43,205 +66,6 @@ int32_t games_payloadrecv(CPubKey pk,uint32_t timestamp,std::vector<uint8_t> pay
} else return(-1);
}
int64_t games_cashout(struct games_player *P)
{
int32_t dungeonlevel; int64_t mult=10,cashout = 0;
if ( P->amulet != 0 )
mult *= 5;
dungeonlevel = P->dungeonlevel;
if ( P->amulet != 0 && dungeonlevel < 26 )
dungeonlevel = 26;
cashout = (uint64_t)P->gold * P->gold * mult * dungeonlevel;
return(cashout);
}
void disp_gamesplayerdata(std::vector<uint8_t> playerdata)
{
struct games_player P; int32_t i; char packitemstr[512];
if ( playerdata.size() > 0 )
{
for (i=0; i<playerdata.size(); i++)
{
((uint8_t *)&P)[i] = playerdata[i];
fprintf(stderr,"%02x",playerdata[i]);
}
fprintf(stderr," <- playerdata: gold.%d hp.%d strength.%d/%d level.%d exp.%d dl.%d\n",P.gold,P.hitpoints,P.strength&0xffff,P.strength>>16,P.level,P.experience,P.dungeonlevel);
for (i=0; i<P.packsize&&i<MAXPACK; i++)
{
games_packitemstr(packitemstr,&P.gamespack[i]);
fprintf(stderr,"%d: %s\n",i,packitemstr);
}
fprintf(stderr,"\n");
}
}
gamesevent *games_extractgame(int32_t makefiles,char *str,int32_t *numkeysp,std::vector<uint8_t> &newdata,uint64_t &seed,uint256 &playertxid,struct CCcontract_info *cp,uint256 gametxid,char *gamesaddr)
{
CPubKey gamespk; int32_t i,num,retval,maxplayers,gameheight,batonht,batonvout,numplayers,regslot,numkeys,err; std::string symbol,pname; CTransaction gametx; int64_t buyin,batonvalue; char fname[64]; gamesevent *keystrokes = 0; std::vector<uint8_t> playerdata; uint256 batontxid; FILE *fp; uint8_t newplayer[10000]; struct games_player P,endP;
gamespk = GetUnspendable(cp,0);
*numkeysp = 0;
seed = 0;
num = numkeys = 0;
playertxid = zeroid;
str[0] = 0;
if ( (err= games_isvalidgame(cp,gameheight,gametx,buyin,maxplayers,gametxid,0)) == 0 )
{
if ( (retval= games_findbaton(cp,playertxid,&keystrokes,numkeys,regslot,playerdata,batontxid,batonvout,batonvalue,batonht,gametxid,gametx,maxplayers,gamesaddr,numplayers,symbol,pname)) == 0 )
{
UniValue obj;
//fprintf(stderr,"got baton\n");
seed = games_gamefields(obj,maxplayers,buyin,gametxid,gamesaddr);
//fprintf(stderr,"(%s) found baton %s numkeys.%d seed.%llu playerdata.%d playertxid.%s\n",pname.size()!=0?pname.c_str():Games_pname.c_str(),batontxid.ToString().c_str(),numkeys,(long long)seed,(int32_t)playerdata.size(),playertxid.GetHex().c_str());
memset(&P,0,sizeof(P));
if ( playerdata.size() > 0 )
{
for (i=0; i<playerdata.size(); i++)
((uint8_t *)&P)[i] = playerdata[i];
}
if ( keystrokes != 0 && numkeys != 0 )
{
if ( makefiles != 0 )
{
sprintf(fname,"%s.%llu.0",GAMENAME,(long long)seed);
if ( (fp= fopen(fname,"wb")) != 0 )
{
if ( fwrite(keystrokes,sizeof(*keystrokes),numkeys,fp) != numkeys )
fprintf(stderr,"error writing %s\n",fname);
fclose(fp);
}
sprintf(fname,"%s.%llu.player",GAMENAME,(long long)seed);
if ( (fp= fopen(fname,"wb")) != 0 )
{
if ( fwrite(&playerdata[0],1,(int32_t)playerdata.size(),fp) != playerdata.size() )
fprintf(stderr,"error writing %s\n",fname);
fclose(fp);
}
}
//fprintf(stderr,"call replay2\n");
num = games_replay2(newplayer,seed,keystrokes,numkeys,playerdata.size()==0?0:&P,0);
newdata.resize(num);
for (i=0; i<num; i++)
{
newdata[i] = newplayer[i];
((uint8_t *)&endP)[i] = newplayer[i];
}
//fprintf(stderr,"back replay2 gold.%d\n",endP.gold);
if ( endP.gold <= 0 || endP.hitpoints <= 0 || (endP.strength&0xffff) <= 0 || endP.level <= 0 || endP.experience <= 0 || endP.dungeonlevel <= 0 )
{
sprintf(str,"zero value character was killed -> no playerdata\n");
newdata.resize(0);
*numkeysp = numkeys;
return(keystrokes);
/* P.gold = (P.gold * 8) / 10;
if ( keystrokes != 0 )
{
free(keystrokes);
keystrokes = 0;
*numkeysp = 0;
return(keystrokes);
}*/
}
else
{
sprintf(str,"$$$gold.%d hp.%d strength.%d/%d level.%d exp.%d dl.%d",endP.gold,endP.hitpoints,endP.strength&0xffff,endP.strength>>16,endP.level,endP.experience,endP.dungeonlevel);
//fprintf(stderr,"%s\n",str);
*numkeysp = numkeys;
return(keystrokes);
}
} else num = 0;
}
else
{
fprintf(stderr,"extractgame: couldnt find baton keystrokes.%p retval.%d\n",keystrokes,retval);
if ( keystrokes != 0 )
free(keystrokes), keystrokes = 0;
}
} else fprintf(stderr,"extractgame: invalid game\n");
//fprintf(stderr,"extract %s\n",gametxid.GetHex().c_str());
return(0);
}
int32_t games_playerdata_validate(int64_t *cashoutp,uint256 &playertxid,struct CCcontract_info *cp,std::vector<uint8_t> playerdata,uint256 gametxid,CPubKey pk)
{
static uint32_t good,bad; static uint256 prevgame;
char str[512],gamesaddr[64],str2[67],fname[64]; gamesevent *keystrokes; int32_t i,dungeonlevel,numkeys; std::vector<uint8_t> newdata; uint64_t seed; CPubKey gamespk; struct games_player P;
*cashoutp = 0;
gamespk = GetUnspendable(cp,0);
GetCCaddress1of2(cp,gamesaddr,gamespk,pk);
if ( (keystrokes= games_extractgame(0,str,&numkeys,newdata,seed,playertxid,cp,gametxid,gamesaddr)) != 0 )
{
free(keystrokes);
sprintf(fname,"%s.%llu.pack",GAMENAME,(long long)seed);
remove(fname);
for (i=0; i<newdata.size(); i++)
((uint8_t *)&P)[i] = newdata[i];
*cashoutp = games_cashout(&P);
if ( newdata == playerdata )
{
if ( gametxid != prevgame )
{
prevgame = gametxid;
good++;
fprintf(stderr,"%s good.%d bad.%d\n",gametxid.GetHex().c_str(),good,bad);
}
return(0);
}
newdata[10] = newdata[11] = playerdata[10] = playerdata[11] = 0;
if ( newdata == playerdata )
{
if ( gametxid != prevgame )
{
prevgame = gametxid;
good++;
fprintf(stderr,"%s matched after clearing maxstrength good.%d bad.%d\n",gametxid.GetHex().c_str(),good,bad);
}
return(0);
}
newdata[0] = newdata[1] = playerdata[0] = playerdata[1] = 0; // vout.2 check will validate gold
if ( newdata == playerdata )
{
if ( gametxid != prevgame )
{
prevgame = gametxid;
good++;
fprintf(stderr,"%s matched after clearing lower 16bits of gold good.%d bad.%d\n",gametxid.GetHex().c_str(),good,bad);
}
return(0);
}
if ( P.gold <= 0 || P.hitpoints <= 0 || (P.strength&0xffff) <= 0 || P.level <= 0 || P.experience <= 0 || P.dungeonlevel <= 0 )
{
//P.gold = (P.gold * 8) / 10;
//for (i=0; i<playerdata.size(); i++)
// playerdata[i] = ((uint8_t *)&P)[i];
if ( newdata.size() == 0 )
{
if ( gametxid != prevgame )
{
prevgame = gametxid;
good++;
fprintf(stderr,"zero value character was killed -> no playerdata, good.%d bad.%d\n",good,bad);
}
*cashoutp = 0;
return(0);
}
}
if ( gametxid != prevgame )
{
prevgame = gametxid;
bad++;
disp_gamesplayerdata(newdata);
disp_gamesplayerdata(playerdata);
fprintf(stderr,"%s playerdata: gold.%d hp.%d strength.%d/%d level.%d exp.%d dl.%d\n",gametxid.GetHex().c_str(),P.gold,P.hitpoints,P.strength&0xffff,P.strength>>16,P.level,P.experience,P.dungeonlevel);
fprintf(stderr,"newdata[%d] != playerdata[%d], numkeys.%d %s pub.%s playertxid.%s good.%d bad.%d\n",(int32_t)newdata.size(),(int32_t)playerdata.size(),numkeys,gamesaddr,pubkey33_str(str2,(uint8_t *)&pk),playertxid.GetHex().c_str(),good,bad);
}
}
sprintf(fname,"%s.%llu.pack",GAMENAME,(long long)seed);
remove(fname);
//fprintf(stderr,"no keys games_extractgame %s\n",gametxid.GetHex().c_str());
return(-1);
}
bool games_validate(struct CCcontract_info *cp,int32_t height,Eval *eval,const CTransaction tx)
{
return(true);

14
src/cc/tetris.h

@ -163,9 +163,12 @@ void tg_print(tetris_game *obj, FILE *f);
* Removal or modification of this copyright notice is prohibited. *
* *
******************************************************************************/
#define GAMENAME "tetris"
#define GAMEMAIN tetris
#define CHAINNAME "GTEST"
#define GAMENAME "tetris" // name of executable
#define GAMEMAIN tetris // main program of game
#define GAMEJSON tetrisjson // displays game specific json
#define GAMEDATA tetrisdata // extracts data from game specific variables into games_state
#define CHAINNAME "GTEST" // -ac_name=
typedef uint16_t gamesevent; // can be 8, 16, 32, or 64 bits
#define MAXPACK 23
struct games_packitem
@ -180,8 +183,6 @@ struct games_player
struct games_packitem gamespack[MAXPACK];
};
typedef uint16_t gamesevent;
struct games_state
{
uint64_t seed,origseed;
@ -191,7 +192,7 @@ struct games_state
FILE *logfp;
struct games_player P;
gamesevent buffered[5000],*keystrokes;
uint8_t playerdata[1024];
uint8_t playerdata[8192];
};
extern struct games_state globalR;
void *gamesiterate(struct games_state *rs);
@ -200,6 +201,7 @@ void games_packitemstr(char *packitemstr,struct games_packitem *item);
uint64_t _games_rngnext(uint64_t initseed);
int32_t games_replay2(uint8_t *newdata,uint64_t seed,gamesevent *keystrokes,int32_t num,struct games_player *player,int32_t sleepmillis);
gamesevent games_revendian(gamesevent revx);
int32_t disp_gamesplayer(char *str,struct games_player *P);
#endif

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