|
|
@ -24,7 +24,7 @@ void rogue_restoreobject(THING *o,struct rogue_packitem *item); |
|
|
|
|
|
|
|
void restore_player(struct rogue_state *rs) |
|
|
|
{ |
|
|
|
int32_t i; THING *obj; |
|
|
|
int32_t i,total = 0; THING *obj; |
|
|
|
//rs->P.gold = purse;
|
|
|
|
max_hp = rs->P.hitpoints; |
|
|
|
pstats.s_str = rs->P.strength & 0xffff; |
|
|
@ -34,10 +34,13 @@ void restore_player(struct rogue_state *rs) |
|
|
|
pstats.s_str = max_stats.s_str; |
|
|
|
pstats.s_lvl = rs->P.level; |
|
|
|
pstats.s_exp = rs->P.experience; |
|
|
|
for (i=0; i<rs->P.packsize; i++) |
|
|
|
for (i=0; i<rs->P.packsize&&i<MAXPACK; i++) |
|
|
|
{ |
|
|
|
obj = new_item(); |
|
|
|
rogue_restoreobject(obj,&rs->P.roguepack[i]); |
|
|
|
total += obj->o_count; |
|
|
|
if ( total > pstats.s_str*3 ) |
|
|
|
break; |
|
|
|
add_pack(rs,obj,TRUE); |
|
|
|
} |
|
|
|
} |
|
|
|