Hush Full Node software. We were censored from Github, this is where all development happens now.
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// Copyright (c) 2016-2021 The Hush developers
// Distributed under the GPLv3 software license, see the accompanying
// file COPYING or https://www.gnu.org/licenses/gpl-3.0.en.html
/*
* Various input/output functions
*
* @(#)io.c 4.32 (Berkeley) 02/05/99
*/
//#include <stdarg.h>
//#include <curses.h>
//#include <ctype.h>
//#include <string.h>
#include "rogue.h"
/*
* msg:
* Display a message at the top of the screen.
*/
#define MAXMSG (NUMCOLS - sizeof "--More--")
static char msgbuf[2*MAXMSG+1];
static int newpos = 0;
/* VARARGS1 */
int
msg(struct rogue_state *rs,char *fmt, ...)
{
va_list args;
/*
* if the string is "", just clear the line
*/
if (*fmt == '\0')
{
move(0, 0);
clrtoeol();
mpos = 0;
return ~ESCAPE;
}
/*
* otherwise add to the message and flush it out
*/
va_start(args, fmt);
doadd(rs,fmt, args);
va_end(args);
return endmsg(rs);
}
/*
* addmsg:
* Add things to the current message
*/
/* VARARGS1 */
void
addmsg(struct rogue_state *rs,char *fmt, ...)
{
va_list args;
va_start(args, fmt);
doadd(rs,fmt, args);
va_end(args);
}
/*
* endmsg:
* Display a new msg (giving him a chance to see the previous one
* if it is up there with the --More--)
*/
int
endmsg(struct rogue_state *rs)
{
char ch;
if (save_msg)
strcpy(huh, msgbuf);
if (mpos)
{
look(rs,FALSE);
mvaddstr(0, mpos, "--More--");
if ( rs->sleeptime != 0 )
refresh();
if (!msg_esc)
wait_for(rs,' ');
else
{
while ((ch = readchar(rs)) != ' ')
if (ch == ESCAPE)
{
msgbuf[0] = '\0';
mpos = 0;
newpos = 0;
msgbuf[0] = '\0';
return ESCAPE;
}
}
}
/*
* All messages should start with uppercase, except ones that
* start with a pack addressing character
*/
if (islower(msgbuf[0]) && !lower_msg && msgbuf[1] != ')')
msgbuf[0] = (char) toupper(msgbuf[0]);
mvaddstr(0, 0, msgbuf);
clrtoeol();
mpos = newpos;
newpos = 0;
msgbuf[0] = '\0';
if ( rs->sleeptime != 0 )
refresh();
return ~ESCAPE;
}
/*
* doadd:
* Perform an add onto the message buffer
*/
void
doadd(struct rogue_state *rs,char *fmt, va_list args)
{
static char buf[MAXSTR];
/*
* Do the printf into buf
*/
vsprintf(buf, fmt, args);
if (strlen(buf) + newpos >= MAXMSG)
endmsg(rs);
strcat(msgbuf, buf);
newpos = (int) strlen(msgbuf);
}
/*
* step_ok:
* Returns true if it is ok to step on ch
*/
int
step_ok(int ch)
{
switch (ch)
{
case ' ':
case '|':
case '-':
return FALSE;
default:
return (!isalpha(ch));
}
}
/*
* readchar:
* Reads and returns a character, checking for gross input errors
*/
char
readchar(struct rogue_state *rs)
{
char c,ch = -1;
if ( rs != 0 && rs->guiflag == 0 )
{
static uint32_t counter;
if ( rs->ind < rs->numkeys )
{
c = rs->keystrokes[rs->ind++];
if ( 0 )
{
static FILE *fp; static int32_t counter;
if ( fp == 0 )
fp = fopen("log","wb");
if ( fp != 0 )
{
fprintf(fp,"%d: (%c) hp.%d num.%d gold.%d seed.%llu\n",counter,c,pstats.s_hpt,num_packitems(rs),purse,(long long)seed);
fflush(fp);
counter++;
}
}
while ( c == 'Q' && rs->ind < rs->numkeys )
{
//fprintf(stderr,"Got 'Q' next (%c)\n",rs->keystrokes[rs->ind]); sleep(2);
if ( rs->keystrokes[rs->ind] == 'y' )
return(c);
rs->ind++;
c = rs->keystrokes[rs->ind++];
}
return(c);
}
if ( rs->replaydone != 0 && counter++ < 3 )
fprintf(stderr,"replay finished but readchar called\n");
rs->replaydone = (uint32_t)time(NULL);
if ( counter < 3 || (counter & 1) == 0 )
return('y');
else return(ESCAPE);
}
if ( rs == 0 || rs->guiflag != 0 )
{
ch = (char) md_readchar();
if (ch == 3)
{
_quit();
return(27);
}
if ( rs != 0 && rs->guiflag != 0 )
{
if ( rs->num < sizeof(rs->buffered) )
{
rs->buffered[rs->num++] = ch;
if ( rs->num > (sizeof(rs->buffered)*9)/10 && rs->needflush == 0 )
{
rs->needflush = (uint32_t)time(NULL);
//fprintf(stderr,"needflush.%u %d of %d\n",rs->needflush,rs->num,(int32_t)sizeof(rs->buffered));
//sleep(3);
}
} else fprintf(stderr,"buffer filled without flushed\n");
}
} else fprintf(stderr,"readchar rs.%p non-gui error?\n",rs);
return(ch);
}
/*
* status:
* Display the important stats line. Keep the cursor where it was.
*/
void
status(struct rogue_state *rs)
{
register int oy, ox, temp;
static int hpwidth = 0;
static int s_hungry = 0;
static int s_lvl = 0;
static int s_pur = -1;
static int s_hp = 0;
static int s_arm = 0;
static str_t s_str = 0;
static int s_exp = 0;
static char *state_name[] =
{
"", "Hungry", "Weak", "Faint"
};
/*
* If nothing has changed since the last status, don't
* bother.
*/
temp = (cur_armor != NULL ? cur_armor->o_arm : pstats.s_arm);
if (s_hp == pstats.s_hpt && s_exp == pstats.s_exp && s_pur == purse
&& s_arm == temp && s_str == pstats.s_str && s_lvl == level
&& s_hungry == hungry_state
&& !stat_msg
)
return;
s_arm = temp;
getyx(stdscr, oy, ox);
if (s_hp != max_hp)
{
temp = max_hp;
s_hp = max_hp;
for (hpwidth = 0; temp; hpwidth++)
temp /= 10;
}
/*
* Save current status
*/
s_lvl = level;
s_pur = purse;
s_hp = pstats.s_hpt;
s_str = pstats.s_str;
s_exp = pstats.s_exp;
s_hungry = hungry_state;
if (stat_msg)
{
move(0, 0);
msg(rs,"Level: %d Gold: %-5d Hp: %*d(%*d) Str: %2d(%d) Arm: %-2d Exp: %d/%ld %s",
level, purse, hpwidth, pstats.s_hpt, hpwidth, max_hp, pstats.s_str,
max_stats.s_str, 10 - s_arm, pstats.s_lvl, pstats.s_exp,
state_name[hungry_state]);
}
else
{
move(STATLINE, 0);
printw("Level: %d Gold: %-5d Hp: %*d(%*d) Str: %2d(%d) Arm: %-2d Exp: %d/%d %s",
level, purse, hpwidth, pstats.s_hpt, hpwidth, max_hp, pstats.s_str,
max_stats.s_str, 10 - s_arm, pstats.s_lvl, pstats.s_exp,
state_name[hungry_state]);
}
clrtoeol();
move(oy, ox);
}
/*
* wait_for
* Sit around until the guy types the right key
*/
void
wait_for(struct rogue_state *rs,int ch)
{
register char c;
if (ch == '\n')
while ((c = readchar(rs)) != '\n' && c != '\r')
{
if ( rs->replaydone != 0 )
return;
continue;
}
else
while (readchar(rs) != ch)
{
if ( rs->replaydone != 0 )
return;
continue;
}
}
/*
* show_win:
* Function used to display a window and wait before returning
*/
void
show_win(struct rogue_state *rs,char *message)
{
WINDOW *win;
win = hw;
wmove(win, 0, 0);
waddstr(win, message);
touchwin(win);
wmove(win, hero.y, hero.x);
wrefresh(win);
wait_for(rs,' ');
clearok(curscr, TRUE);
touchwin(stdscr);
}