Hush Full Node software. We were censored from Github, this is where all development happens now.
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// Copyright (c) 2016-2021 The Hush developers
// Distributed under the GPLv3 software license, see the accompanying
// file COPYING or https://www.gnu.org/licenses/gpl-3.0.en.html
/*
* Functions for dealing with linked lists of goodies
*
* @(#)list.c 4.12 (Berkeley) 02/05/99
*
* Rogue: Exploring the Dungeons of Doom
* Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman
* All rights reserved.
*
* See the file LICENSE.TXT for full copyright and licensing information.
*/
//#include <stdlib.h>
//#include <curses.h>
//#include <memory.h>
#include "rogue.h"
#ifdef MASTER
int total = 0; /* total dynamic memory bytes */
#endif
/*
* discard:
* Free up an item
*/
//#define ENABLE_DEBUG
#define MAX_DEBUGPTRS 100000
int32_t itemcounter;
THING *thingptrs[MAX_DEBUGPTRS];
int32_t numptrs;
int32_t thing_find(THING *item)
{
#ifdef ENABLE_DEBUG
int32_t i;
for (i=0; i<numptrs; i++)
if ( item == thingptrs[i] )
return(i);
return(-1);
#else
return(0);
#endif
}
void
discard(THING *item)
{
#ifdef MASTER
total--;
#endif
#ifdef ENABLE_DEBUG
{
int32_t i;
for (i=0; i<numptrs; i++)
if ( item == thingptrs[i] )
{
thingptrs[i] = thingptrs[--numptrs];
thingptrs[numptrs] = 0;
break;
}
}
THING *list = pack;
for (; list != NULL; list = next(list))
{
if ( list == item )
{
fprintf(stderr,"pack item discarded? (%s)\n",inv_name(list,FALSE));
sleep(3);
break;
}
}
#endif
itemcounter--;
free((char *) item);
}
void garbage_collect()
{
return;
int32_t i;
fprintf(stderr,"numptrs.%d free them\n",numptrs);
for (i=0; i<numptrs; i++)
{
//fprintf(stderr,"%p _t_type.%d otype.%d (%c)\n",thingptrs[i],thingptrs[i]->_t._t_type,thingptrs[i]->o_type,thingptrs[i]->o_type);
free(thingptrs[i]);
}
memset(thingptrs,0,sizeof(thingptrs));
numptrs = 0;
}
/*
* detach:
* takes an item out of whatever linked list it might be in
*/
void
_detach(THING **list, THING *item)
{
if (*list == item)
*list = next(item);
if (prev(item) != NULL)
item->l_prev->l_next = next(item);
if (next(item) != NULL)
item->l_next->l_prev = prev(item);
item->l_next = NULL;
item->l_prev = NULL;
}
/*
* _attach:
* add an item to the head of a list
*/
void
_attach(THING **list, THING *item)
{
if (*list != NULL)
{
item->l_next = *list;
(*list)->l_prev = item;
item->l_prev = NULL;
}
else
{
item->l_next = NULL;
item->l_prev = NULL;
}
*list = item;
}
/*
* _free_list:
* Throw the whole blamed thing away
*/
void
_free_list(THING **ptr)
{
THING *item;
while (*ptr != NULL)
{
item = *ptr;
*ptr = next(item);
discard(item);
}
}
/*
* new_item
* Get a new item with a specified size
*/
THING *
new_item(void)
{
THING *item;
#ifdef MASTER
if ((item = (THING *)calloc(1, sizeof *item)) == NULL)
msg(rs,"ran out of memory after %d items", total);
else
total++;
#else
item = (THING *)calloc(1, sizeof *item);
#endif
#ifdef ENABLE_DEBUG
if ( numptrs < MAX_DEBUGPTRS )
{
thingptrs[numptrs++] = item;
if ( (++itemcounter % 100) == 0 )
fprintf(stderr,"itemcounter.%d\n",itemcounter);
}
#endif
item->l_next = NULL;
item->l_prev = NULL;
return item;
}