forked from hush/hush3
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
209 lines
4.4 KiB
209 lines
4.4 KiB
// Copyright (c) 2016-2021 The Hush developers
|
|
// Distributed under the GPLv3 software license, see the accompanying
|
|
// file COPYING or https://www.gnu.org/licenses/gpl-3.0.en.html
|
|
/*
|
|
* Routines dealing specifically with rings
|
|
*
|
|
* @(#)rings.c 4.19 (Berkeley) 05/29/83
|
|
*
|
|
* Rogue: Exploring the Dungeons of Doom
|
|
* Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman
|
|
* All rights reserved.
|
|
*
|
|
* See the file LICENSE.TXT for full copyright and licensing information.
|
|
*/
|
|
|
|
//#include <curses.h>
|
|
#include "rogue.h"
|
|
|
|
/*
|
|
* ring_on:
|
|
* Put a ring on a hand
|
|
*/
|
|
|
|
void
|
|
ring_on(struct rogue_state *rs)
|
|
{
|
|
THING *obj;
|
|
int ring;
|
|
|
|
obj = get_item(rs,"put on", RING);
|
|
/*
|
|
* Make certain that it is somethings that we want to wear
|
|
*/
|
|
if (obj == NULL)
|
|
return;
|
|
if (obj->o_type != RING)
|
|
{
|
|
if (!terse)
|
|
msg(rs,"it would be difficult to wrap that around a finger");
|
|
else
|
|
msg(rs,"not a ring");
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* find out which hand to put it on
|
|
*/
|
|
if (is_current(rs,obj))
|
|
return;
|
|
|
|
if (cur_ring[LEFT] == NULL && cur_ring[RIGHT] == NULL)
|
|
{
|
|
if ((ring = gethand(rs)) < 0)
|
|
return;
|
|
}
|
|
else if (cur_ring[LEFT] == NULL)
|
|
ring = LEFT;
|
|
else if (cur_ring[RIGHT] == NULL)
|
|
ring = RIGHT;
|
|
else
|
|
{
|
|
if (!terse)
|
|
msg(rs,"you already have a ring on each hand");
|
|
else
|
|
msg(rs,"wearing two");
|
|
return;
|
|
}
|
|
cur_ring[ring] = obj;
|
|
|
|
/*
|
|
* Calculate the effect it has on the poor guy.
|
|
*/
|
|
switch (obj->o_which)
|
|
{
|
|
case R_ADDSTR:
|
|
chg_str(obj->o_arm);
|
|
break;
|
|
case R_SEEINVIS:
|
|
invis_on();
|
|
break;
|
|
case R_AGGR:
|
|
aggravate(rs);
|
|
break;
|
|
}
|
|
|
|
if (!terse)
|
|
addmsg(rs,"you are now wearing ");
|
|
msg(rs,"%s (%c)", inv_name(obj, TRUE), obj->o_packch);
|
|
}
|
|
|
|
/*
|
|
* ring_off:
|
|
* take off a ring
|
|
*/
|
|
|
|
void
|
|
ring_off(struct rogue_state *rs)
|
|
{
|
|
int ring;
|
|
THING *obj;
|
|
|
|
if (cur_ring[LEFT] == NULL && cur_ring[RIGHT] == NULL)
|
|
{
|
|
if (terse)
|
|
msg(rs,"no rings");
|
|
else
|
|
msg(rs,"you aren't wearing any rings");
|
|
return;
|
|
}
|
|
else if (cur_ring[LEFT] == NULL)
|
|
ring = RIGHT;
|
|
else if (cur_ring[RIGHT] == NULL)
|
|
ring = LEFT;
|
|
else
|
|
if ((ring = gethand(rs)) < 0)
|
|
return;
|
|
mpos = 0;
|
|
obj = cur_ring[ring];
|
|
if (obj == NULL)
|
|
{
|
|
msg(rs,"not wearing such a ring");
|
|
return;
|
|
}
|
|
if (dropcheck(rs,obj))
|
|
msg(rs,"was wearing %s(%c)", inv_name(obj, TRUE), obj->o_packch);
|
|
}
|
|
|
|
/*
|
|
* gethand:
|
|
* Which hand is the hero interested in?
|
|
*/
|
|
int
|
|
gethand(struct rogue_state *rs)
|
|
{
|
|
int c;
|
|
|
|
for (;;)
|
|
{
|
|
if ( rs->replaydone != 0 )
|
|
return(-1);
|
|
if (terse)
|
|
msg(rs,"left or right ring? ");
|
|
else
|
|
msg(rs,"left hand or right hand? ");
|
|
if ((c = readchar(rs)) == ESCAPE)
|
|
return -1;
|
|
mpos = 0;
|
|
if (c == 'l' || c == 'L')
|
|
return LEFT;
|
|
else if (c == 'r' || c == 'R')
|
|
return RIGHT;
|
|
if (terse)
|
|
msg(rs,"L or R");
|
|
else
|
|
msg(rs,"please type L or R");
|
|
}
|
|
}
|
|
|
|
/*
|
|
* ring_eat:
|
|
* How much food does this ring use up?
|
|
*/
|
|
int
|
|
ring_eat(int hand)
|
|
{
|
|
THING *ring;
|
|
int eat;
|
|
static int uses[] = {
|
|
1, /* R_PROTECT */ 1, /* R_ADDSTR */
|
|
1, /* R_SUSTSTR */ -3, /* R_SEARCH */
|
|
-5, /* R_SEEINVIS */ 0, /* R_NOP */
|
|
0, /* R_AGGR */ -3, /* R_ADDHIT */
|
|
-3, /* R_ADDDAM */ 2, /* R_REGEN */
|
|
-2, /* R_DIGEST */ 0, /* R_TELEPORT */
|
|
1, /* R_STEALTH */ 1 /* R_SUSTARM */
|
|
};
|
|
|
|
if ((ring = cur_ring[hand]) == NULL)
|
|
return 0;
|
|
if ((eat = uses[ring->o_which]) < 0)
|
|
eat = (rnd(-eat) == 0);
|
|
if (ring->o_which == R_DIGEST)
|
|
eat = -eat;
|
|
return eat;
|
|
}
|
|
|
|
/*
|
|
* ring_num:
|
|
* Print ring bonuses
|
|
*/
|
|
char *
|
|
ring_num(THING *obj)
|
|
{
|
|
static char buf[10];
|
|
|
|
if (!(obj->o_flags & ISKNOW))
|
|
return "";
|
|
switch (obj->o_which)
|
|
{
|
|
case R_PROTECT:
|
|
case R_ADDSTR:
|
|
case R_ADDDAM:
|
|
case R_ADDHIT:
|
|
sprintf(buf, " [%s]", num(obj->o_arm, 0, RING));
|
|
otherwise:
|
|
return "";
|
|
}
|
|
return buf;
|
|
}
|
|
|