Hush Full Node software. We were censored from Github, this is where all development happens now.
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// Copyright (c) 2016-2021 The Hush developers
// Distributed under the GPLv3 software license, see the accompanying
// file COPYING or https://www.gnu.org/licenses/gpl-3.0.en.html
/******************************************************************************
* Copyright © 2014-2019 The SuperNET Developers. *
* *
* See the AUTHORS, DEVELOPER-AGREEMENT and LICENSE files at *
* the top-level directory of this distribution for the individual copyright *
* holder information and the developer policies on copyright and licensing. *
* *
* Unless otherwise agreed in a custom licensing agreement, no part of the *
* SuperNET software, including this file may be copied, modified, propagated *
* or distributed except according to the terms contained in the LICENSE file *
* *
* Removal or modification of this copyright notice is prohibited. *
* *
******************************************************************************/
#ifndef ROGUE_DECLARED_PACK
#define ROGUE_DECLARED_PACK
#define MAXPACK 23
struct rogue_packitem
{
int32_t type,launch,count,which,hplus,dplus,arm,flags,group;
char damage[8],hurldmg[8];
};
struct rogue_player
{
int32_t gold,hitpoints,strength,level,experience,packsize,dungeonlevel,amulet;
struct rogue_packitem roguepack[MAXPACK];
};
int32_t rogue_replay2(uint8_t *newdata,uint64_t seed,char *keystrokes,int32_t num,struct rogue_player *player,int32_t sleepmillis);
void rogue_packitemstr(char *packitemstr,struct rogue_packitem *item);
#endif