Hush Full Node software. We were censored from Github, this is where all development happens now.
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// Copyright (c) 2016-2021 The Hush developers
// Distributed under the GPLv3 software license, see the accompanying
// file COPYING or https://www.gnu.org/licenses/gpl-3.0.en.html
/*
* save and restore routines
*
* @(#)save.c 4.33 (Berkeley) 06/01/83
*
* Rogue: Exploring the Dungeons of Doom
* Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman
* All rights reserved.
*
* See the file LICENSE.TXT for full copyright and licensing information.
*/
//#include <stdlib.h>
//#include <sys/types.h>
//#include <sys/stat.h>
//#include <errno.h>
//#include <signal.h>
//#include <string.h>
//#include <curses.h>
#include "rogue.h"
#include "score.h"
typedef struct stat STAT;
extern char *version, *encstr;
static STAT sbuf;
/*
* save_game:
* Implement the "save game" command
*/
void
save_game(struct rogue_state *rs)
{
FILE *savef;
int c;
//auto
char buf[MAXSTR];
/*
* get file name
*/
mpos = 0;
over:
if (file_name[0] != '\0')
{
for (;;)
{
msg(rs,"save file (%s)? ", file_name);
c = readchar(rs);
mpos = 0;
if (c == ESCAPE)
{
msg(rs,"");
return;
}
else if (c == 'n' || c == 'N' || c == 'y' || c == 'Y')
break;
else
msg(rs,"please answer Y or N");
}
if (c == 'y' || c == 'Y')
{
addstr("Yes\n");
if ( rs->sleeptime != 0 )
refresh();
strcpy(buf, file_name);
goto gotfile;
}
}
do
{
mpos = 0;
msg(rs,"file name: ");
buf[0] = '\0';
if (get_str(rs,buf, stdscr) == QUIT)
{
quit_it:
msg(rs,"");
return;
}
mpos = 0;
gotfile:
/*
* test to see if the file exists
*/
if (stat(buf, &sbuf) >= 0)
{
for (;;)
{
msg(rs,"File exists. Do you wish to overwrite it?");
mpos = 0;
if ((c = readchar(rs)) == ESCAPE)
goto quit_it;
if (c == 'y' || c == 'Y')
break;
else if (c == 'n' || c == 'N')
goto over;
else
msg(rs,"Please answer Y or N");
}
msg(rs,"file name: %s", buf);
md_unlink(file_name);
}
strcpy(file_name, buf);
if ((savef = fopen(file_name, "w")) == NULL)
msg(rs,strerror(errno));
} while (savef == NULL);
save_file(rs,savef,1);
/* NOTREACHED */
}
/*
* auto_save:
* Automatically save a file. This is used if a HUP signal is
* recieved
*/
void
auto_save(int sig)
{
FILE *savef;
NOOP(sig);
md_ignoreallsignals();
if (file_name[0] != '\0' && ((savef = fopen(file_name, "w")) != NULL ||
(md_unlink_open_file(file_name, savef) >= 0 && (savef = fopen(file_name, "w")) != NULL)))
save_file(&globalR,savef,1);
my_exit(0);
}
/*
* save_file:
* Write the saved game on the file
*/
char *rogue_packfname(struct rogue_state *rs,char *fname)
{
sprintf(fname,"rogue.%llu.pack",(long long)rs->seed);
return(fname);
}
void
save_file(struct rogue_state *rs,FILE *savef,int32_t guiflag)
{
char buf[80],fname[512]; int32_t i,n,nonz,histo[0x100]; FILE *fp;
if ( rs->guiflag != 0 )
{
mvcur(0, COLS - 1, LINES - 1, 0);
putchar('\n');
endwin();
resetltchars();
md_chmod(file_name, 0400);
if ( guiflag != 0 )
{
encwrite(version, strlen(version)+1, savef);
sprintf(buf,"%d x %d\n", LINES, COLS);
encwrite(buf,80,savef);
}
}
memset(&rs->P,0,sizeof(rs->P));
rs_save_file(rs,savef); // sets rs->P
//fprintf(stderr,"gold.%d hp.%d strength.%d level.%d exp.%d %d\n",rs->P.gold,rs->P.hitpoints,rs->P.strength,rs->P.level,rs->P.experience,rs->P.dungeonlevel);
n = sizeof(rs->P) - sizeof(rs->P.roguepack) + sizeof(rs->P.roguepack[0])*rs->P.packsize;
memset(histo,0,sizeof(histo));
for (i=0; i<n; i++)
{
//fprintf(stderr,"%02x",((uint8_t *)&rs->P)[i]);
histo[((uint8_t *)&rs->P)[i]]++;
rs->playerdata[i] = ((uint8_t *)&rs->P)[i];
}
rs->playersize = n;
//fprintf(stderr," packsize.%d playersize.%d\n",rs->P.packsize,n);
if ( (fp= fopen(rogue_packfname(rs,fname),"wb")) != 0 )
{
fwrite(&rs->P,1,n,fp);
fclose(fp);
}
if ( 0 )
{
for (i=nonz=0; i<0x100; i++)
if ( histo[i] != 0 )
fprintf(stderr,"(%d %d) ",i,histo[i]), nonz++;
fprintf(stderr,"nonz.%d\n",nonz);
}
fflush(savef);
fclose(savef);
if ( guiflag != 0 )
my_exit(0);
}
int32_t rogue_restorepack(struct rogue_state *rs)
{
FILE *fp; char fname[512]; int32_t retflag = -1;
memset(&rs->P,0,sizeof(rs->P));
if ( (fp= fopen(rogue_packfname(rs,fname),"rb")) != 0 )
{
if ( fread(&rs->P,1,sizeof(rs->P) - sizeof(rs->P.roguepack),fp) == sizeof(rs->P) - sizeof(rs->P.roguepack) )
{
if ( rs->P.packsize > 0 && rs->P.packsize <= MAXPACK )
{
if ( fread(&rs->P.roguepack,1,rs->P.packsize*sizeof(rs->P.roguepack[0]),fp) == rs->P.packsize*sizeof(rs->P.roguepack[0]) )
{
fprintf(stderr,"roguepack[%d] restored\n",rs->P.packsize);
retflag = 0;
}
}
}
}
if ( retflag < 0 )
memset(&rs->P,0,sizeof(rs->P));
return(retflag);
}
/*
* restore:
* Restore a saved game from a file with elaborate checks for file
* integrity from cheaters
*/
bool
restore(struct rogue_state *rs,char *file, char **envp)
{
FILE *inf;
int syml,l, cols;
extern char **environ;
//auto
char buf[MAXSTR];
//auto
STAT sbuf2;
if ( rs->guiflag == 0 )
return(0);
if (strcmp(file, "-r") == 0)
file = file_name;
md_tstphold();
if ((inf = fopen(file,"r")) == NULL)
{
perror(file);
return FALSE;
}
stat(file, &sbuf2);
syml = is_symlink(file);
fflush(stdout);
encread(buf, (unsigned) strlen(version) + 1, inf);
if (strcmp(buf, version) != 0)
{
printf("Sorry, saved game is out of date.\n");
return FALSE;
}
encread(buf,80,inf);
sscanf(buf,"%d x %d\n", &l, &cols);
initscr(); /* Start up cursor package */
keypad(stdscr, 1);
if (l > LINES)
{
endwin();
printf("Sorry, original game was played on a screen with %d lines.\n",l);
printf("Current screen only has %d lines. Unable to restore game\n",LINES);
return(FALSE);
}
if (cols > COLS)
{
endwin();
printf("Sorry, original game was played on a screen with %d columns.\n",cols);
printf("Current screen only has %d columns. Unable to restore game\n",COLS);
return(FALSE);
}
hw = newwin(LINES, COLS, 0, 0);
setup();
rs_restore_file(inf);
/*
* we do not close the file so that we will have a hold of the
* inode for as long as possible
*/
if (
#ifdef MASTER
!wizard &&
#endif
md_unlink_open_file(file, inf) < 0)
{
printf("Cannot unlink file\n");
return FALSE;
}
mpos = 0;
/* printw(0, 0, "%s: %s", file, ctime(&sbuf2.st_mtime)); */
/*
printw("%s: %s", file, ctime(&sbuf2.st_mtime));
*/
clearok(stdscr,TRUE);
/*
* defeat multiple restarting from the same place
*/
#ifdef MASTER
if (!wizard)
#endif
if (sbuf2.st_nlink != 1 || syml)
{
endwin();
printf("\nCannot restore from a linked file\n");
return FALSE;
}
if (pstats.s_hpt <= 0)
{
endwin();
printf("\n\"He's dead, Jim\"\n");
return FALSE;
}
md_tstpresume();
environ = envp;
strcpy(file_name, file);
clearok(curscr, TRUE);
srand((int32_t)rs->seed);//md_getpid());
msg(rs,"file name: %s", file);
playit(rs);
/*NOTREACHED*/
return(0);
}
/*
* encwrite:
* Perform an encrypted write
*/
#define CRYPT_ENABLE 0
size_t
encwrite(char *start, size_t size, FILE *outf)
{
char *e1, *e2, fb;
int temp;
extern char *statlist;
size_t o_size = size;
e1 = encstr;
e2 = statlist;
fb = 0;
while(size)
{
if ( CRYPT_ENABLE )
{
if (putc(*start++ ^ *e1 ^ *e2 ^ fb, outf) == EOF)
break;
temp = *e1++;
fb = fb + ((char) (temp * *e2++));
if (*e1 == '\0')
e1 = encstr;
if (*e2 == '\0')
e2 = statlist;
}
else if ( putc(*start++,outf) == EOF )
break;
size--;
}
return(o_size - size);
}
/*
* encread:
* Perform an encrypted read
*/
size_t
encread(char *start, size_t size, FILE *inf)
{
char *e1, *e2, fb;
int temp;
size_t read_size;
extern char *statlist;
fb = 0;
if ((read_size = fread(start,1,size,inf)) == 0 || read_size == -1)
return(read_size);
if ( CRYPT_ENABLE )
{
e1 = encstr;
e2 = statlist;
while (size--)
{
*start++ ^= *e1 ^ *e2 ^ fb;
temp = *e1++;
fb = fb + (char)(temp * *e2++);
if (*e1 == '\0')
e1 = encstr;
if (*e2 == '\0')
e2 = statlist;
}
}
return(read_size);
}
static char scoreline[100];
/*
* read_scrore
* Read in the score file
*/
void
rd_score(SCORE *top_ten)
{
unsigned int i;
if (scoreboard == NULL)
return;
rewind(scoreboard);
for(i = 0; i < numscores; i++)
{
encread(top_ten[i].sc_name, MAXSTR, scoreboard);
encread(scoreline, 100, scoreboard);
sscanf(scoreline, " %u %d %u %hu %d %x \n",
&top_ten[i].sc_uid, &top_ten[i].sc_score,
&top_ten[i].sc_flags, &top_ten[i].sc_monster,
&top_ten[i].sc_level, &top_ten[i].sc_time);
}
rewind(scoreboard);
}
/*
* write_scrore
* Read in the score file
*/
void
wr_score(SCORE *top_ten)
{
unsigned int i;
if (scoreboard == NULL)
return;
rewind(scoreboard);
for(i = 0; i < numscores; i++)
{
memset(scoreline,0,100);
encwrite(top_ten[i].sc_name, MAXSTR, scoreboard);
sprintf(scoreline, " %u %d %u %hu %d %x \n",
top_ten[i].sc_uid, top_ten[i].sc_score,
top_ten[i].sc_flags, top_ten[i].sc_monster,
top_ten[i].sc_level, top_ten[i].sc_time);
encwrite(scoreline,100,scoreboard);
}
rewind(scoreboard);
}