Allow custom server to be set via GUI before syncing starts #97

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opened 1 year ago by duke · 1 comments
duke commented 1 year ago
Owner

Currently if you recover or make a new seedphrase, SDL will connect to whatever server it wants and the user must later on change the server. Some people might want to avoid talking to any public servers, either for testing or for other reasons. We should show an optional "custom server" setting on the initial screen.

It should be empty by default. If it has a non-empty value, the code should connect to that server instead of the default server list. There should also be a boolean option "only connect to this server" to decide if the code should fall back to trying random servers from the server list.

Currently if you recover or make a new seedphrase, SDL will connect to whatever server it wants and the user must later on change the server. Some people might want to avoid talking to any public servers, either for testing or for other reasons. We should show an optional "custom server" setting on the initial screen. It should be empty by default. If it has a non-empty value, the code should connect to that server instead of the default server list. There should also be a boolean option "only connect to this server" to decide if the code should fall back to trying random servers from the server list.
duke commented 1 year ago
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Owner

"only connect to this server" is equivalent to stickyServer=1

"only connect to this server" is equivalent to stickyServer=1
onryo added the
feature
low priority
labels 1 year ago
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