jl777 5 years ago
parent
commit
ef1c722d2d
  1. 3
      src/cc/gamescc.cpp
  2. 2
      src/cc/tetris.c

3
src/cc/gamescc.cpp

@ -17,7 +17,6 @@
#include "tetris.c" // replace with game code
int32_t GAMEDATA(struct games_player *P,void *ptr);
void GAMEJSON(UniValue &obj,struct games_player *P);
uint64_t _games_rngnext(uint64_t initseed)
{
@ -160,6 +159,8 @@ int32_t games_replay2(uint8_t *newdata,uint64_t seed,gamesevent *keystrokes,int3
#include "tetris.cpp" // replace with game specific functions
void GAMEJSON(UniValue &obj,struct games_player *P);
/*
./c cclib rng 17 \"[%229433dc3749aece1bd568f374a45da3b0bc6856990d7da3cd175399577940a775%22,250]\"
{

2
src/cc/tetris.c

@ -15,7 +15,7 @@ int random_tetromino(struct games_state *rs)
int32_t tetrisdata(struct games_player *P,void *ptr)
{
tetris_game *tg = ptr;
tetris_game *tg = (tetris_game *)ptr;
P->gold = tg->points;
P->dungeonlevel = tg->level;
return(0);

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