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Improve websocket bugs and debugging so we are less likely to coredump

pull/34/head
Denio 5 years ago
parent
commit
a958bfc0a3
  1. 75
      src/websockets.cpp

75
src/websockets.cpp

@ -36,13 +36,15 @@ WSServer::WSServer(quint16 port, bool debug, QObject *parent) :
WSServer::~WSServer() WSServer::~WSServer()
{ {
qDebug() << "Closing websocket"; qDebug() << "Closing websocket server";
m_pWebSocketServer->close(); m_pWebSocketServer->close();
qDeleteAll(m_clients.begin(), m_clients.end()); qDeleteAll(m_clients.begin(), m_clients.end());
qDebug() << "Deleted all websocket clients";
} }
void WSServer::onNewConnection() void WSServer::onNewConnection()
{ {
qDebug() << "Websocket server: new connection";
QWebSocket *pSocket = m_pWebSocketServer->nextPendingConnection(); QWebSocket *pSocket = m_pWebSocketServer->nextPendingConnection();
connect(pSocket, &QWebSocket::textMessageReceived, this, &WSServer::processTextMessage); connect(pSocket, &QWebSocket::textMessageReceived, this, &WSServer::processTextMessage);
@ -90,27 +92,39 @@ WormholeClient::WormholeClient(MainWindow* p, QString wormholeCode) {
this->parent = p; this->parent = p;
this->code = wormholeCode; this->code = wormholeCode;
connect(); connect();
qDebug() << "New wormhole client after connect()";
} }
WormholeClient::~WormholeClient() { WormholeClient::~WormholeClient() {
qDebug() << "WormholeClient destructor";
shuttingDown = true; shuttingDown = true;
if (m_webSocket->isValid()) { if (m_webSocket && m_webSocket->isValid()) {
qDebug() << "Wormhole closing!";
m_webSocket->close(); m_webSocket->close();
} }
if (timer) if (timer) {
qDebug() << "Wormhole timer stopping";
timer->stop(); timer->stop();
}
delete timer; delete timer;
qDebug() << "Wormhole timer deleted";
} }
void WormholeClient::connect() { void WormholeClient::connect() {
qDebug() << "Wormhole::connect";
delete m_webSocket; delete m_webSocket;
m_webSocket = new QWebSocket(); m_webSocket = new QWebSocket();
QObject::connect(m_webSocket, &QWebSocket::connected, this, &WormholeClient::onConnected); if (m_webSocket) {
QObject::connect(m_webSocket, &QWebSocket::disconnected, this, &WormholeClient::closed); QObject::connect(m_webSocket, &QWebSocket::connected, this, &WormholeClient::onConnected);
QObject::connect(m_webSocket, &QWebSocket::disconnected, this, &WormholeClient::closed);
} else {
qDebug() << "Invalid websocket object!";
}
m_webSocket->open(QUrl("wss://wormhole.myhush.org:443")); m_webSocket->open(QUrl("wss://wormhole.myhush.org:443"));
//m_webSocket->open(QUrl("ws://127.0.0.1:7070")); //m_webSocket->open(QUrl("ws://127.0.0.1:7070"));
@ -122,8 +136,7 @@ void WormholeClient::retryConnect() {
qDebug() << "Retrying websocket connection"; qDebug() << "Retrying websocket connection";
this->retryCount++; this->retryCount++;
connect(); connect();
} } else {
else {
qDebug() << "Retry count exceeded, will not attempt retry any more"; qDebug() << "Retry count exceeded, will not attempt retry any more";
} }
}); });
@ -141,7 +154,7 @@ void WormholeClient::onConnected()
{ {
qDebug() << "WebSocket connected"; qDebug() << "WebSocket connected";
retryCount = 0; retryCount = 0;
qDebug() << "WebSocket connected, retryCount=" << retryCount;
QObject::connect(m_webSocket, &QWebSocket::textMessageReceived, QObject::connect(m_webSocket, &QWebSocket::textMessageReceived,
this, &WormholeClient::onTextMessageReceived); this, &WormholeClient::onTextMessageReceived);
@ -153,20 +166,34 @@ void WormholeClient::onConnected()
// On connected, we'll also create a timer to ping it every 4 minutes, since the websocket // On connected, we'll also create a timer to ping it every 4 minutes, since the websocket
// will timeout after 5 minutes // will timeout after 5 minutes
timer = new QTimer(parent); if (m_webSocket && m_webSocket->isValid()) {
QObject::connect(timer, &QTimer::timeout, [=]() { m_webSocket->sendTextMessage(payload);
if (!shuttingDown && m_webSocket->isValid()) { qDebug() << "Sent registration message with code=" << code;
auto payload = QJsonDocument(QJsonObject { {"ping", "ping"} }).toJson();
qint64 bytes = m_webSocket->sendTextMessage(payload); // On connected, we'll also create a timer to ping it every 4 minutes, since the websocket
qDebug() << "Sent ping, " << bytes << " bytes"; // will timeout after 5 minutes
} timer = new QTimer(parent);
}); qDebug() << "Created QTimer";
timer->start(4 * 60 * 1000); // 4 minutes QObject::connect(timer, &QTimer::timeout, [=]() {
qDebug() << "Timer timeout!";
if (!shuttingDown && m_webSocket && m_webSocket->isValid()) {
auto payload = QJsonDocument(QJsonObject { {"ping", "ping"} }).toJson();
qint64 bytes = m_webSocket->sendTextMessage(payload);
qDebug() << "Sent ping, " << bytes << " bytes";
}
});
unsigned int interval = 4*60*1000;
timer->start(interval); // 4 minutes
qDebug() << "Started timer with interval=" << interval;
} else {
qDebug() << "Invalid websocket object onConnected!";
}
} }
void WormholeClient::onTextMessageReceived(QString message) void WormholeClient::onTextMessageReceived(QString message)
{ {
AppDataServer::getInstance()->processMessage(message, parent, std::make_shared<ClientWebSocket>(m_webSocket), AppConnectionType::INTERNET); AppDataServer::getInstance()->processMessage(message, parent, std::make_shared<ClientWebSocket>(m_webSocket), AppConnectionType::INTERNET);
qDebug() << "Destroyed tempWormholeClient and ui";
} }
@ -320,6 +347,7 @@ void AppDataServer::updateUIWithNewQRCode(MainWindow* mainwindow) {
return; return;
QString uri = "ws://" + ipv4Addr + ":8777"; QString uri = "ws://" + ipv4Addr + ":8777";
qDebug() << "Websocket URI: " << uri;
// Get a new secret // Get a new secret
unsigned char* secretBin = new unsigned char[crypto_secretbox_KEYBYTES]; unsigned char* secretBin = new unsigned char[crypto_secretbox_KEYBYTES];
@ -338,9 +366,11 @@ void AppDataServer::updateUIWithNewQRCode(MainWindow* mainwindow) {
ui->qrcode->setQrcodeString(codeStr); ui->qrcode->setQrcodeString(codeStr);
ui->txtConnStr->setText(codeStr); ui->txtConnStr->setText(codeStr);
qDebug() << "New QR="<<codeStr;
} }
void AppDataServer::registerNewTempSecret(QString tmpSecretHex, bool allowInternet, MainWindow* main) { void AppDataServer::registerNewTempSecret(QString tmpSecretHex, bool allowInternet, MainWindow* main) {
qDebug() << "Registering new tempSecret, allowInternet=" << allowInternet;
tempSecret = tmpSecretHex; tempSecret = tmpSecretHex;
delete tempWormholeClient; delete tempWormholeClient;
@ -348,7 +378,9 @@ void AppDataServer::registerNewTempSecret(QString tmpSecretHex, bool allowIntern
if (allowInternet) if (allowInternet)
tempWormholeClient = new WormholeClient(main, getWormholeCode(tempSecret)); tempWormholeClient = new WormholeClient(main, getWormholeCode(tempSecret));
} qDebug() << "Created new wormhole client";
}
QString AppDataServer::connDesc(AppConnectionType t) { QString AppDataServer::connDesc(AppConnectionType t) {
if (t == AppConnectionType::DIRECT) { if (t == AppConnectionType::DIRECT) {
@ -516,12 +548,15 @@ QString AppDataServer::decryptMessage(QJsonDocument msg, QString secretHex, QStr
delete[] noncebin; delete[] noncebin;
delete[] encrypted; delete[] encrypted;
delete[] decrypted; delete[] decrypted;
qDebug() << "Returning decrypted payload="<<payload;
return payload; return payload;
} }
// Process an incoming text message. The message has to be encrypted with the secret key (or the temporary secret key) // Process an incoming text message. The message has to be encrypted with the secret key (or the temporary secret key)
void AppDataServer::processMessage(QString message, MainWindow* mainWindow, std::shared_ptr<ClientWebSocket> pClient, AppConnectionType connType) { void AppDataServer::processMessage(QString message, MainWindow* mainWindow, std::shared_ptr<ClientWebSocket> pClient, AppConnectionType connType) {
qDebug() << "processMessage message";
//qDebug() << "processMessage message=" << message; // this can log sensitive info
auto replyWithError = [=]() { auto replyWithError = [=]() {
auto r = QJsonDocument(QJsonObject{ auto r = QJsonDocument(QJsonObject{
{"error", "Encryption error"}, {"error", "Encryption error"},
@ -605,6 +640,7 @@ void AppDataServer::processMessage(QString message, MainWindow* mainWindow, std:
// Decrypted method will be executed here. // Decrypted method will be executed here.
void AppDataServer::processDecryptedMessage(QString message, MainWindow* mainWindow, std::shared_ptr<ClientWebSocket> pClient) { void AppDataServer::processDecryptedMessage(QString message, MainWindow* mainWindow, std::shared_ptr<ClientWebSocket> pClient) {
//qDebug() << "processDecryptedMessage message=" << message;
// First, extract the command from the message // First, extract the command from the message
auto msg = QJsonDocument::fromJson(message.toUtf8()); auto msg = QJsonDocument::fromJson(message.toUtf8());
@ -637,6 +673,7 @@ void AppDataServer::processDecryptedMessage(QString message, MainWindow* mainWin
// "sendTx" command. This method will actually send money, so be careful with everything // "sendTx" command. This method will actually send money, so be careful with everything
void AppDataServer::processSendTx(QJsonObject sendTx, MainWindow* mainwindow, std::shared_ptr<ClientWebSocket> pClient) { void AppDataServer::processSendTx(QJsonObject sendTx, MainWindow* mainwindow, std::shared_ptr<ClientWebSocket> pClient) {
qDebug() << "processSendTx with to=" << sendTx["to"].toString();
auto error = [=](QString reason) { auto error = [=](QString reason) {
auto r = QJsonDocument(QJsonObject{ auto r = QJsonDocument(QJsonObject{
{"errorCode", -1}, {"errorCode", -1},

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